Now recovered from both the
economic slowdown and the relative failure of Beast
Machines, Hasbro put all its efforts towards its newest toyline in
July 2002: Transformers: Armada. This toyline introduced a completely
new concept into the saga of Transformers- Minicons. These small Transformers-
even a little smaller than the Spychangers of Robots
in Disguise- not only have their own individual vehicle and robot modes
(and quite articulated ones overall, I might add), but can also "powerlink"
to the larger Autobots and Decepticons to unlock different gimmicks. These
"powerlinx" ports are the same on all the Transformers, allowing for any
Minicon to attach to any Powerlinx port, enabling wonderful interactivity
amongst the various toys of this line. Add to this the plethora of Minicons,
which are indeed what make this line an "Armada", and you've got a idea
that works.
And work it did. The Armada
toyline surpassed even its predecessor Robots in Disguise on the sales
charts, reaching levels in sales not seen since the mid-1980's. Of course,
other media helped, too- in addition to the standard television show, other
Armada products included its own monthly comic series by Dreamwave, puzzles,
and Takara PVCs.
One of the controversial
points of Armada, however, is its stance of "gimmicks over articulation".
Although most of the Minicons are remarkably articulate (and, as a result,
fragile), the larger Transformers commonly lack some major points of articulation.
Although an upside to this is that tha larger Armada toys are very sturdy,
the reduced articulation is due to both A. Dividing up the budget between
both the larger Transformers and their smaller Minicon brethren; and B.
The enabling of the larger TFs to not "sag" under the weight of added Minicons.
Because of this, as well as the slightly more "kid-friendly" aesthetics
of some of the toys, Armada definitely has its critics as well as its praisers.
Also interesting to note is
that the size names of Armada have changed from the previous Transformer
lines. Here are the names of the different size classes, and how much they
cost in U.S. dollars:
- Mini-Con (3 for $7)
- Super-Con ($10)
- Roleplay ($15)
- Max-Con ($20)
- Giga-Con ($25)
- Super Base ($40)
(NOTE: Included in the Autobot
and Decepticon reviews are how many Powerlinx points the figure has, and
how many of them activate a gimmick. Also, all tech specs are taken from
Transformers.com, as the toys don't come with them.)
Autobots (with their partner Minicons)
Airazor
w/ Nightscream
Blurr
w/ Incinerator*
Cheetor
w/ Cliffjumper
Hoist
w/ Refute
Hot
Shot w/ Jolt
Hot
Shot (Powerlinx) w/ Jolt
Jetfire
w/ Comettor
Jetfire
(Powerlinx) w/ Comettor
Laserbeak
Optimus
Prime (Powerlinx) w/ Corona Sparkplug
Optimus
Prime (Super Base) w/ Sparkplug
Optimus
Prime (Super-Con) w/ Over-Run
Overload
w/ Rollout
Red
Alert w/ Longarm
Red
Alert (Powerlinx) w/ Longarm
Rhinox
w/ Armorhide
Scavenger
w/ Rollbar
Sideswipe
w/ Nightbeat
Smokescreen
w/ Liftor
Star
Saber (Roleplay)
Decepticons (with their partner Minicons)
Cyclonus
w/ Crumplezone
Cyclonus
(Powerlinx) w/ Crumplezone
Dark
Saber (Roleplay)
Demolishor
w/ Blackout
Demolishor
(Powerlinx) w/ Blackout
Galvatron
w/ Clench
Megatron
w/ Leader-1
Nemesis
Prime w/ Run-Over
Predacon
w/ Sideburn and Skid-Z
Skywarp
w/ Thunderclash
Starscream
w/ Swindle
Terrorsaur
w/ Ironhide
Thrust
w/ Inferno
Thrust
(Powerlinx) w/ Inferno
Thundercracker
w/ Zapmaster
Tidal
Wave w/ Ramjet
Wheeljack
w/ Wind Sheer
Unaligned (with their partner Minicons)
Sideways
w/ Crosswise & Rook
Unicron
w/ Dead End
Minicon Teams
Adventure
Team (Dune Runner, Iceberg, and Ransack)
Air
Assault Team (Jetstorm, Runway, and Sonar)
Air
Defense Team (Jetstorm, Runway, and Sonar)
Air
Military Team (Gunbarrel, Terradive, and Thunderwing)
Destruction
Team (Buzzsaw, Drill Bit, and Dualor)
Emergency
Team (Firebot, Makeshift, and Prowl)
Emergency
Team Redeco (Firebot, Makeshift, and Prowl)
Land
Military Team (Bonecrusher, Knock-Out, and Wreckage)
Night
Attack Team (Broadside, Fetch, and Scattor)
Race
Team (Dirt Boss, Downshift, and Mirage)
Road
Assault Team (Dirt Boss, Downshift, and Mirage)
Road
Wrecker Team (Buzzsaw, Drill Bit, and Dualor)
Sea
Team (Oceanglide, Stormcloud, and Waterlog)
Sea
Team Redeco (Oceanglide, Stormcloud, and Waterlog)
Space
Team (Astroscope, Payload, and Sky Blast)
Street
Action Team (Grindor, High Wire, and Sureshock)
Street
Speed Team (Backtrack, Oval, and Spiral)