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The Buzzards' Roost Remote Control Aeronautics Club

Club Rules

The purpose of the club is to promote the sport of flying radio controlled aircraft in accordance with the Academy of Model Aeronautics (AMA) Safety Code.

Meetings * Membership Classes * Dues * Ground Rules * Flight Rules * Rules For All

Monthly Club Meetings
Meetings are held on the last Monday of each month at 7 PM. Meeting date and time may be changed as circumstances warrant.

Classes of Membership
Open membership - Members over the age of 19 through the age of 64.
Senior Membership - Members age 65 and over.
Youth Membership - Members under the age of 19. (Requires the signature of one parent.)

Membership Dues
Annual dues are currently set at $35.00 per individual membership and $70.00 per family membership plus a one time, $25.00, Field Maintenance Fee.

Ground Rules

  • Flying is restricted to club members and their guests, provided that the latter have current FCC licenses and AMA memberships.
  • The field shall be open daily at 8 a.m. and closed at dusk. When entering the property from the roadway, vehicles are restricted to the designated driveway, observe 5 MPH speed limit, and must park in the designated parking area. The field will be closed to flying when events or work in the area would pose a safety hazard.
  • Spectators are welcome but must stay in the designated spectator area and are not allowed in the pit area when any aircraft is active.
  • There shall be no smoking in the pit area. Smoking is allowed in the spectator area.
  • There shall be no consumption of alcoholic beverages or drugs at the flying field.
  • AMA Safety Code must be observed at all times by club members and spectators. Intentional flying of aircraft near houses, roadway or fire department is strictly prohibited. Landing or taxiing in the pit area is prohibited.
  • On arrival at the field, all transmitters shall be placed in the impound area with the antenna collapsed. The Field Marshall will log in the frequency of your radio and will monitor when you may activate your controller and aircraft. Flying time is on a first come,first served basis.
  • No transmitters shall be removed from the impound unless the appropriate frequency pin (clip) is attached to the antenna.
  • All transmitter antennas must display a frequency flag color-coded to the frequency in use.
  • Possession of the frequency pin shall be limited to 15 minutes if others are waiting.
  • All aircraft must have the name, address, telephone number and AMA number of the owner inside the aircraft. Labels will be available at the flying field.
  • When engines are run up to full throttle in the pits, keep bystanders out of the propeller arc.
  • Extended running of engines for break-in purposes in the pits is not allowed.
  • Do not aim prop wash at other modelers or their models.
  • Anything you bring to the flying field shall be removed when you depart.
  • Pets shall be confined to the spectator area.

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Flight Rules

  • No person shall attempt to fly a model without being accompanied by an instructor unless they have reached the minimum flight proficiency level.
  • Taxiing a model through the pit area is prohibited.
  • Takeoffs and landings must be made only on the active runway in a direction into the wind.
  • Hand launching is permitted only frmm the designated area. Positively NO hand launching from the pit area.
  • If a model must be carried out onto the runway for a takeoff, this intention must be previously announced to any other pilots. Members pursuing this practice must promptly clear the runway when the model is released.
  • Pilots must stand only in the marked "pilots box." Only pilots, instructors, and spotters are permitted to stand in the pilots box.
  • No persons shall stand on the edge of the runway.
  • All takeoff and landing attempts shall be previously announced to other fliers.
  • A landing aircraft has the right of way of all others.
  • A "dead stick" aircraft has the right of way over all others.
  • When an engine goes dead in flight, shout "dead stick" loudly several times to warn other of the impending landing.
  • In any case of model malfunction in the air (radio or mechanical), promptly warn other fliers of the problem by announcing in a loud voice.
  • Any person wishing to retrieve a model from the runway shall previously announce his intention to other fliers.
  • No engine restarts shall be made on the runway.
  • There shall be no flying over the pits, spectator area, parking lot or any area where people are permitted to congregate.
  • No models shall be flown above the altitude of 400 ft.
  • No more than four models are permitted in the air at once.
  • No person shall attempt to start an engine or fly a model while alone at the flying field.

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Rules For All

  • Every takeoff is optional. Every landing is mandatory.
  • If you push the stick forward, the houses get bigger.
    If you pull the stick back, they get smaller. That is, unless you keep pulling the stick all the way back, then they get bigger again.
  • Flying isn't dangerous. Crashing is what's dangerous.
  • It's always better to be down here wishing you were up there than up there wishing you were down here.
  • The ONLY time you have too much fuel is when you're on fire.
  • The propeller is just a big fan in front of the plane used to keep the pilot cool. When it stops, you can actually watch the pilot start sweating. When in doubt, hold on to your altitude. No one has ever collided with the sky.
  • A 'good' landing is one from which you can walk away. A 'great' landing is one after which you can use the plane again.
  • Learn from the mistakes of others. You won't live long enough to make all of them yourself.
  • You know you've landed with the wheels up if it takes full power to taxi to the ramp.
  • The probability of survival is inversely proportional to the angle of arrival. Large angle of arrival, small probability of survival and vice versa.
  • Never let an aircraft take you somewhere your brain didn't get to five minutes earlier.
  • Stay out of clouds. The silver lining everyone keeps talking about might be another airplane going in the opposite direction. Reliable sources also report that mountains have been known to hide out in clouds.
  • Always try to keep the number of landings you make equal to the number of takeoffs you've made.
  • There are three simple rules for making a smooth landing. Unfortunately no one knows what they are.
  • You start with a bag full of luck and an empty bag of experience. The trick is to fill the bag of experience before you empty the bag of luck.
  • Helicopters can't fly; they're just so ugly the earth repels them.
  • If all you can see out of the window is ground that's going round and round and all you can hear is commotion coming from the passenger compartment, things are not at all as they should be.
  • In the ongoing battle between objects made of aluminum going hundreds of miles per hour and the ground going zero miles per hour, the ground has yet to lose.
  • Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment.
  • It's always a good idea to keep the pointy end going forward as much as possible.
  • Keep looking around. There's always something you've missed.
  • Remember, gravity is not just a good idea. It's the law. And it's not subject to appeal.
  • The three most useless things to a pilot are the altitude above you, runway behind you, and a tenth of a second ago.

Author of "Rules for All" unknown.

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