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Campaign Description:
The Liberty Legion, is the latest in a wave of TV shows seeking to cash
in on the recent upsurge in popularity for superheroes. The fictional
team is loosely based on the real-world team, The Global Guardians,
though with a few slight changes to bring it more into line with the
target demographic audience. The game itself will feature exclusively
the on-screen TV show. It will not go into the private lives of the
actors.
Importance of the
Player Characters:
Paramount. The show revolves around these guys. If they weren't around,
then there wouldn't be a show in the first place!
World Description:
The Liberty Legion is a four-colored comic book/TV show world, full of
larger than life characters, a seemingly never-ending supply of
diabolical supervillains, and where time is completely malleable.
Technology is cutting edge, with some people possessing items far beyond
what is practical in the real world. Magic is real, and vibrant. Aliens
walk among us, and their fleets soar between the stars.
The Story So Far:
In the wake of the Cuban missile
crisis, the President of the United States decided that the US, and
indeed the entire world, had come far to close to thermonuclear war, and
that it would never happen again. With that in mind, they created a
team of heroes, the best of the best, to seek out and combat evil-doers
wherever they could be found. And thus the Liberty Legion was born!
After a long list of production delays, the first series of the new hit
TV show, Liberty Legion, is scheduled to finally hit air this summer.
Stay tuned.
Local Relations:
The Legion always seem to get support from local law enforcement, though
there are the occasional exceptions.
Morality:
The characters are the good guys, and should try to behave that way at
all times. There will be the occasional conflict of interest for the
characters, but in the end, if they try their hardest to do the right
thing, then things will usually work out for the best.
Realism:
In the struggle between realistic and believable, The Liberty Legion
aims straight for believable. As a TV show, the principle of
grandfathering will actually be brought into the game, and will be used
to explain anything that doesn't quite seem to fit. This doesn't mean
that the rules will be going out the window!
Outlook:
Positive, with occasional darker moments. As a TV show, the producers
have the ability to see that everything works out for the best in the
end, no matter how rough the ride, or challenging the villains may be.
After the first series, they may also choose to shake up the personal
lives of the characters, in order to help maintain, or even increase
their audience.
Seriousness:
The game will run with serious
plotlines. The USA, and often the entire Earth, will often be in dire
danger, and it will always be on the heroes to make the difference.
Having said that, there will still be a certain amount of
light-heartedness. The players are always encouraged to interject
good-humored banter into the character's speech, even the odd one-liner
at the villain's expense. The GM might even include the occasional
humorous storyline, just to break things up a little.
Continuity:
The game will feature TV show continuity. The characters will remember
things that happened in the past, and previous encounters with bad guys.
However, if the game needs to go back in time to tell a story, then it
will. Buildings that were destroyed will seem to be rebuilt amazingly
fast. |
Building a Character for the
Liberty Legion |
Make no mistake, just
because the characters in this game are TV show characters, does not
mean that they will contravene the regular Global Guardians rules.
As the Liberty Legion is played as a TV show, none of the
characters from that game are able to be transferred directly to any
other campaigns. Having said that, it is hypothesized that all of the
characters in this game are actually based on characters in the 'real
world GG universe', and that with the appropriate modifications, such
characters would be able to be used in other games, even simultaneously
with the Liberty Legion character.
When writing up the background for a Liberty Legion character, players
should not strive for an in-depth retelling of the character's history.
Instead, they should aim more for a true 'origin' story. This should
include a snippet of the characters childhood, enough to give the
viewers an insight. It should include a telling of the moment the
character gained their powers. It should tell of how the character
joined the Legion. And it should also include a summary of potential
future developments for that character, such as possible love
affairs/marriage, parents with cancer, criminal in the family. That
kind of stuff.
Starting Points:
200
Maximum
Disadvantages: 150
Maximum Points From
One Category of Disadvantage:
50
Maximum Active Points
for Any One Power: 75
Special Restrictions:
- The team will feature a mixed bag of power archetypes. To
that end, I will be accepting six characters: one brick, one
energy blaster, one martial artist, one mentalist, one sorcerer, and one speedster.
- As a TV show, the producers are not going to permit the cast to
ignore stereotypes and minority groups. The show will feature at
least one female and one member of a minority ethnic group. One character cannot fill more than one of these
slots.
- All characters should have either Psychological Limit: Code vs
Killing, or Psychological Limit: Will Not Kill. One
character, and one character only, will be permitted to stoop so low
as to take Psychological Limit: Reluctant to Kill, in order to
advance the GM's plot at some point in time.
- As the characters are going to be TV characters make them flashy
in appearance, with interesting code names, and above all else they
must be marketable for merchandise.
|
The Global
Guardians PBEM Universe is copyrighted to Jack and Rebecca Butler,
and is their solely owned property. The Global Guardians PBEM Universe, and all of the campaigns therein, are works of
collaborative fiction. All the characters and events portrayed
here are either products of the authors' imagination or are used
fictitiously. Except where otherwise
specifically noted, the Global Guardians PBEM Universe, all Global
Guardians characters, and all stories included therein are Copyright
1999, 2000, 2001, and 2002 by Jack and Rebecca Butler with all rights
reserved under International Copyright Convention. Submitting
material (such as but not limited to character submissions, background
information, and artwork) for inclusion in the Global Guardians grants
Jack and Rebecca Butler the right to use that material as they wish,
in perpetuity, within the confines of the Global Guardians Universe.
The submitter does not give up the right to use the material in ways
unconnected to the Global Guardians Universe. This website was
designed by Jack Butler, and is maintained by Jack Butler. Unless
otherwise and specifically noted and with the exception of player
characters which are the creations of their respective players, all
material on this site is the creation of Jack and Rebecca Butler.
No material on this site may be posted or published elsewhere without
the express written permission of Jack and Rebecca Butler. Champions and the
Hero System are registered trademarks of and are copyrighted by Hero
Games, Inc. No challenge to any trademark or copyright is made
or implied by this site. |
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