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Possible Classes in Menzoberranzan:

The following classes are possible in Menzoberranzan.  Each class has basic notes along with it.

Class and Multi-Class Combinations by Race:

Race Cleric Cleric,
Dwarven
Shaman Specialty
Priest
Witchdoctor Fighter Bandit Barbarian Hunter Magic-User Alchemist Death
Master
Thief Acrobat Assassin Bounty
Hunter
Bard Savant Witch
Bugbear Yes No Yes Yes Yes Yes Yes Yes Yes Yes No No Yes Yes Yes Yes No No No
Drow Yes No No Yes No Yes Yes No Yes Yes Yes Yes Yes Yes Yes Yes Drow Yes Yes
Dwarf, Grey Yes* Yes No Yes No Yes Yes No No No Yes Yes Yes Yes Yes Yes Loremaster Yes No
Giant, Verbeeg Yes No Yes Yes Yes Yes Yes No Yes Yes Yes Yes Yes Yes Yes Yes No No No
Goblin Yes No Yes Yes Yes Yes Yes Yes Yes Yes Yes No Yes Yes Yes No No No No
Half-Drow Yes No No Yes No Yes Yes No Yes Yes Yes Yes Yes Yes Yes Yes Drow Yes Yes
Half-Ogre Yes No Yes Yes No Yes Yes No No No No No Yes No Yes No No No No
Half-Orc Yes No Yes Yes No Yes Yes Yes Yes No No Yes Yes Yes Yes Yes No No No
Hobgoblin Yes No Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No
Kobold Yes No Yes Yes Yes Yes Yes Yes Yes Yes No No Yes Yes Yes No No No No
Ogre Yes No Yes Yes No Yes No No No No No No Yes No No No No No No
Ogrillon Yes No Yes Yes No Yes No No No No No No No No No No No No No
Orc Yes No Yes Yes Yes Yes Yes Yes Yes Yes Yes No Yes Yes Yes Yes No No No
Troglodyte Yes No Yes Yes No Yes Yes Yes Yes No No No Yes Yes Yes Yes No No No


* For a dwarf to be a normal cleric they must serve a non-dwarven deity.  This is extremely rare.

Available Multi-Classes:  If a race qualifies for all the classes in a combination, they may be that combination.  Specialty Priest multi-classes allowed are determined by deity and some deities will limit cleric and shaman multi-classes more than usual for the race.  Witchdoctor is a special multi-class and is listed above, it is essentially a shaman/MU.  Dwarven Cleric can be freely substituted for cleric in the below.

C/F, C/Ban, C/H, C/MU, C/T, C/A, C/BH
Sh/F, Sh/Ban, Sh/H, Sh/T, Sh/A
F/MU, F/T, F/A, F/BH
Ban/MU, Ban/T
H/MU, H/T*
MU/T, MU/A, MU/BH
C/F/MU, C/F/T, C/F/A, C/F/BH, C/Ban/MU, C/Ban/T, C/H/MU, C/H/T*, C/MU/T, C/MU/A, C/MU/BH
Sh/F/T, Sh/F/A, Sh/Ban/T, Sh/H/T*
F/MU/T, F/MU/A, F/MU/BH
Ban/MU/T
H/MU/T*
WD/F, WD/Ban, WD/H, WD/T, WD/A

* The thief's backstab to hit and hunters to hit bonus vs. certain races do not stack.  Whichever is greater is used.

Thief Skill Racial Adjustments:

Race Pick
Pockets
Open
Locks
Find/
Remove
Traps
Move
Silently
Hide in
Shadows
Hear
Noise
Climb
Walls
Read
Languages
Tightrope
Walking
Pole
Vaulting
High
Jumping
Broad
Jumping:
Standing
Broad
Jumping:
Running
Tumbling:
Attack
Tumbling:
Evasion
Tumbling:
Falling
Bugbear -10% -5% - +10% -5% +10% -5% -15% +5% +1' +1' +.5' - +5% -5% -5%
Drow +5% -5% - +5% +10% +5% - - +10% - - - -1' - +5% +5%
Dwarf, Grey - +10% +15% - - - -10% -5% -5% -2' -1' -2' -3' +10% +5% -
Giant, Verbeeg -10% +5% +10% - -15% +5% +10% -10% -10% +2' +1' +1.5' +3' - -10% +5%
Goblin +5% -5% - +5% +5% +5% -10% -10% - -2' -1' -1.5' -2' +5% +10% -
Half-Drow +10% - - - +5% - - - +5% - - - - +5% - -
Half-Ogre -10% -10% -5% -5% -5% - - -25% NA NA NA NA NA NA NA NA
Half-Orc -5% +5% +5% - - +5% +5% -10% - - - - - - - +10%
Hobgoblin -5% - +5% - - - +10% -5% - +1' +.5' - - +10% - -
Kobold +5% -5% - - +5% -5% -15% -10% - -2' -1' -2' -2' - +10% +5%
Ogre -15% -10% - -10% -10% -5% - -25% NA NA NA NA NA NA NA NA
Ogrillon NA NA -5% NA -5% NA -10% NA NA NA NA NA NA NA NA NA
Orc -5% - +5% - - +5% +5% -20% - - - - - - - +10%
Troglodyte -10% -5% +5% +5% +15%* -10% +10% -25% -10% +1' +2' - - +10% - +5%

* Troglodytes gain 2x the usual bonus to hiding in shadows for not wearing armor (i.e., +10% instead of +5%).

Level Limits by Race:

Specialty Priests are not listed as this is always deity dependent.  Generally, level limits for clerics and specialty priests (in the case of dwarves, for dwarven clerics and specialty priests) are the same.  The level limit for a single-classed character is 2 higher than listed if that class can be multi-classed in (e.g., this rule doesn't apply to alchemists as they can't multi-class).  By earning double experience level limits can be exceeded.

Bugbear:
Ability
Score
Cleric Shaman Fighter Bandit Barbarian Hunter Magic-User Thief Assassin Bounty
Hunter
15 5 5 10 8 8 U 2 6 8 U
16 5 5 10 8 8 U 2 7 8 U
17 6 5 11 9 9 U 2 7 8 U
18 7 5 11 9 9 U 2 8 8 U
18/76 12 10 10 U 91
18/99 12 10 10 U 101
19 8 5 12 10 10 U 3 9 101 U
20 9 5 12 11 11 U 3 9 101 U
21 9 5 14 12 12 U 4 10 112 U
22 9 5 15 12 12 U 4 12 123 U
1:  Dexterity 18 and Intelligence 18 also required.
2:  Dexterity 18 and Intelligence 19 or Dexterity 19 and Intelligence 18 also required.
3:  Dexterity 19 and Intelligence 19 also required.

Drow:
Ability
Score
Cleric Fighter,
Female
Fighter,
Male
Bandit Hunter Magic-User Alchemist,
Female
Alchemist,
Male
Death
Master
Thief Assassin Bounty
Hunter
Bard Savant Witch
12 U 9 7 5 6 U 5 9 U U 10 9 U U U
13 U 10 8 5 6 U 5 9 U U 10 9 U U U
14 U 11 9 5 6 U 5 9 U U 10 9 U U U
15 U 12 10 5 6 U 5 9 U U 10 9 U U U
16 U 12 10 5 6 U 5 9 U U 10 9 U U U
17 U 12 10 5 6 U 5 9 U U 10 9 U U U
18 U 12 10 6 6 U 5 9 U U 10 9 U U U
18/01 12 10 6 71 10
18/51 12 10 7 92 10
18/76 12 10 8 103 10
18/91 12 10 9 103 114
18/00 12 10 10 103 125
19 U 12 10 11 126 U 6 10 U U 125 10 U U U
20 U 12 10 11 146 U 7 11 U U 125 11 U U U
21 U 12 10 11 147 U 9 11 U U 125 11 U U U

1:  Intelligence 15 and Wisdom 15 also required.  If both are at least 16, the character has a level limit of 8.
2:  Intelligence 16 and Wisdom 16 also required.
3:  Intelligence 17 and Wisdom 17 also required.
4:  Dexterity 18 and Intelligence 18 also required.
5:  Dexterity 19 and Intelligence 19 also required.
6:  Intelligence 18 and Wisdom 18 also required.

Dwarf, Grey:
Ability
Score
Cleric Cleric,
Dwarven
Fighter Bandit Alchemist Death
Master
Thief Assassin Bounty
Hunter
Bard Savant
15 8 U 7 5 5 U U 9 8 U U
16 9 U 7 5 5 U U 9 8 U U
17 10 U 8 6 5 U U 9 8 U U
18 11 U 9 6 5 U U 9 8 U U
18/91 9 7 111
18/00 10 7 122
19 13 U 11 8 6 U U 122 10 U U
20 16 U 13 9 8 U U 122 10 U U
21 16 U 16 10 9 U U 122 10 U U

1:  Dexterity 19 and Intelligence 18 also required.
2:  Dexterity 19 and Intelligence 19 also required.

Giant, Verbeeg:
Ability
Score
Cleric Shaman Fighter Bandit Hunter Magic-User Alchemist Death
Master
Thief Assassin Bounty
Hunter
15 9 7 12 U 10 6 U U 6 4 U
16 10 7 12 U 10 6 U U 7 4 U
17 11 7 12 U 10 6 U U 8 4 U
18 11 7 12 U 10 6 U U 9 4 U
18/00 12 U 10 61
19 11 7 12 U 10 8 U U 10 72 U
20 11 7 12 U 10 9 U U 11 83 U
21 11 7 14 U 124 10 U U 11 105 U
22 11 7 17 U 156 12 U U 11 127 U

1:  Dexterity 17 and Intelligence 17 also required.
2:  Dexterity 18 and Intelligence 18 also required.
3:  Dexterity 19 and Intelligence 19 also required.
4:  Intelligence 18 and Wisdom 18 also required.
5:  Dexterity 19 and Intelligence 20 or Dexterity 20 and Intelligence 19 also required.
6:  Intelligence 19 and Wisdom 19 also required.
7:  Dexterity 19 and Intelligence 19 also required.

Goblin:
Ability
Score
Cleric Shaman Fighter Bandit Barbarian Hunter Magic-User Alchemist Thief Assassin
15 7 7 2 5 2 2 4 4 U 9
16 8 7 2 5 2 2 4 4 U 10
17 9 7 3 6 3 3 4 4 U 11
18 10 7 4 6 4 3 5 5 U 11
18/51 4 6 4 41 11
18/91 4 7 5 41 11
18/00 5 7 5 52 11
19 11 7 6 8 6 52 6 5 U 11
20 11 7 8 9 7 63 7 6 U 124
21 11 7 9 10 8 63 8 7 U 124

1:  16 Intelligence and 16 Wisdom also required.
2:  17 Intelligence and 17 Wisdom also required.
3:  16 Constitution and 18 Intelligence and 18 Wisdom also required.
4:  18 Dexterity and 18 Intelligence also required.

Half-Drow:
Ability
Score
Cleric Fighter Bandit Hunter Magic-User Alchemist Death
Master
Thief Assassin Bounty
Hunter
Bard Savant Witch
15 5 6 6 6 7 9 U U 11 10 U U U
16 6 6 6 6 7 9 U U 11 10 U U U
17 7 7 7 7 7 9 U U 11 10 U U U
18 8 7 8 8 8 9 U U 11 10 U U U
18/76 8 8 91 11
18/91 9 8 101 11
18/00 10 8 112 11
19 10 11 10 153 8 9 U U 11 10 U U U
20 12 13 11 153 8 9 U U 11 10 U U U

1:  Constitution 18, Intelligence 18, and Wisdom 18 also required.
2:  Constitution 18, Intelligence 18, and Wisdom 18 also required.  If both Constitution and Wisdom are at least 19 the level limit is 12.  If both Constitution and Wisdom are at least 20 the level limit is 14.
3:  Constitution 19, Intelligence 19, and Wisdom 19 also required.

Half-Ogre:
Ability
Score
Cleric Shaman Fighter Bandit Thief Assassin
15 4 3 U 6 4 2
16 4 3 U 6 4 2
17 4 3 U 6 5 2
18 5 3 U 6 6 2
18/00 U 6 31
19 6 3 U 6 7 42
20 6 3 U 7 7 42
21 7 3 U 8 7 42

1:  Dexterity 17 and Intelligence 17 also required.
2:  Dexterity 18 and Intelligence 18 also required.

Half-Orc:
Ability
Score
Cleric Shaman Fighter Bandit Barbarian Hunter Death
Master
Thief Assassin Bounty
Hunter
14 4 5 10 10 8 5 U 8 U U
15 5 5 10 10 8 5 U 9 U U
16 6 5 10 11 8 5 U 10 U U
17 7 5 10 12 8 5 U 11 U U
18 7 5 10 13 8 61 U 11 U U
18/91 10 14 8 61 U
18/00 11 14 10 61 U
19 7 5 12 15 11 72 U 11 U U
20 7 5 14 15 13 83 U 11 U U
21 7 5 17 15 14 104 U 11 U U

1:  Intelligence 18 and Wisdom 18 also required.
2:  Constitution 18, Intelligence 18, and Wisdom 18 also required.
3:  Constitution 19 and Intelligence or Wisdom 19 (with the other at least 18) also required.
4:  Constitution 20 and Intelligence 19 and Wisdom 19 also required.

Hobgoblin:
Ability
Score
Cleric Shaman Fighter Bandit Barbarian Hunter Magic-User Alchemist Death
Master
Thief Assassin Bounty
Hunter
15 7 7 10 6 8 10 4 6 U 6 7 U
16 9 7 10 6 8 10 4 6 U 6 7 U
17 9 7 11 6 8 10 4 6 U 6 7 U
18 11 7 12 6 9 10 4 6 U 7 7 U
18/76 12 6 9 10 81
18/91 13 6 9 112 81
18/00 13 6 9 112 93
19 11 7 14 7 10 124 5 7 U 8 93 U
20 11 7 17 8 12 124 7 7 U 8 105 U
21 11 7 19 9 15 146 9 8 U 9 117 U

1:  Dexterity 18 or Intelligence 18 also required.
2:  Constitution 19, Intelligence 18, and Wisdom 18 also required.
3:  Dexterity 18 and Intelligence 18 also required.
4:  Constitution 19, Intelligence 19, and Wisdom 19 also required.
5:  Dexterity 19 and Intelligence 19 also required.
6:  Constitution 20, Intelligence 20, and Wisdom 20 also required.
7:  Dexterity 20 and Intelligence 20 also required.

Kobold:
Ability
Score
Cleric Shaman Fighter Bandit Barbarian Hunter Magic-User Thief Assassin
15 5 5 2 4 2 4 2 10 10
16 6 5 2 5 2 5 2 11 10
17 7 5 2 6 2 5 3 12 11
18 8 5 2 7 3 6 4 12 11
18/51 3 7 3 7 11
18/76 4 7 4 8 11
18/91 5 7 5 8 11
18/00 5 8 5 9 11
19 10 5 6 9 6 10 5 12 12
20 10 5 6 9 6 10 6 12 12
21 10 5 7 10 7 10 8 12 12

Ogre:
Ability
Score
Cleric Shaman Fighter Thief
16 3 3 U 4
17 3 3 U 5
18 4 3 U 5
19 4 3 U 6
20 5 3 U 7

Ogrillon:
Ability
Score
Cleric Shaman Fighter
16 3 3 6
17 3 3 7
18 4 3 8
18/00 9
19 4 3 9
20 5 3 10
21 5 3 12

Orc:
Ability
Score
Cleric Shaman Fighter Bandit Barbarian Hunter Magic-User Alchemist Thief Assassin Bounty
Hunter
15 5 5 2 2 4 3 4 2 7 U U
16 5 5 3 2 4 41 4 2 8 U U
17 6 5 3 3 4 41 4 3 9 U U
18 7 5 4 3 5 52 4 4 9 U U
18/91 5 4 6 52 U
18/00 5 4 7 52 U
19 8 5 6 4 8 52 5 5 10 U U
20 8 5 8 5 10 63 6 5 10 U U
21 9 5 12 5 12 84 6 6 10 U U

Troglodyte:
Ability
Score
Cleric Shaman Fighter Bandit Barbarian Hunter Thief Assassin Bounty
Hunter
15 3 3 5 2 5 4 6 U 6
16 3 3 6 2 5 4 7 U 6
17 4 3 6 2 5 51 7 U 6
18 5 3 7 2 6 51 8 U 7
18/51 7 2 6 62
18/00 8 2 7 73
19 5 3 9 3 8 73 8 U 7
20 6 3 11 4 9 73 9 U 9
21 7 3 14 5 10 84 10 U 10

1:  Constitution 15, Intelligence 15, and Wisdom 15 also required.
2:  Constitution 17, Intelligence 17, and Wisdom 17 also required.
3:  Constitution 18, Intelligence 18, and Wisdom 18 also required.
4:  Constitution 19, Intelligence 19, and Wisdom 19 also required.

Shaman Spells:

Shamans can use all cleric orisons.

1st Level 2nd level 3rd Level
Ceremony Aid Cure Blindness
Cure Light Wounds Augury Cure Disease
Detect Evil Chant Death's Door
Detect Magic Detect Charm Dispel Magic
Endure Cold/Heat Detect Life Flame Walk
Invisibility to Undead Enthrall Locate Object
Light Holy Symbol Magic Vestment
Portent Messenger Prayer
Protection from Evil Resist Fire Remove Curse
Remove Fear Snake Charm Remove Paralysis
Resist Cold Speak with Animals Water Walk
4th Level 5th level 6th Level
Abjure Air Walk Animate Objects
Cloak of Fear Animate Dead Monsters Conjure Animals
Divination Atonement Find the Path
Exorcise Commune Forbiddance
Neutralize Poison Dispel Evil Heal
Spell Immunity Quest Speak with Monsters
Tongues True Seeing Stone Tell
7th Level
Holy Word
Regenerate
Restoration
Resurrection
Wind Walk

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