GM
Garry Kasparov vs. Deep(er) Blue
The Second Match, (1997)
Click HERE
to go to IBM's archived files on this match.
When
I finish the section on the first match, I plan on turning my attention to this
match.
A good book on the match ... that just came out is:
Behind Deep Blue:
Building the Computer
...
That Defeated the World Chess Champion
by Feng-Hsiung Hsu.
It was l949 when the eminent mathematician Claude E. Shannon suggested how to program a computer to play chess. "At that time, many renowned computer scientists believed that the Computer Chess Problem-- creating a chess computer that could beat the World Champion-- would be solved within a few years." It was, in fact, 48 years before the IBM computer Deep Blue-- capable of searching 200 million possible chess positions per second-- defeated world champion Garry Kasparov. Hsu, now a research scientist at the Western Research Lab of Compaq Computer, was the system architect for Deep Blue. He makes an exciting tale of computer chess evolution and the Kasparov match. Is Deep Blue intelligent? No, Hsu says: "It is only a finely-crafted tool that exhibits intelligent behavior in a limited domain."
- Editors of Scientific American
I
wrote about these matches (K. vs. DB) extensively for several different state
magazines.
(FL, AL, GA, MS, LA TX, KN, NC, SC, VA, etc.)
Not
all of the stuff I wrote was printed, some was even printed in city newsletters,
etc.
(Many people wanted my opinion. At the time, I was a very active Master,
and I had
a reputation as a "computer-buster" in tournaments. {Back then
many machines were
allowed to play in USCF-rated events, and I routinely beat them.} I
had also worked in
the computer field. So when it got out that I was writing about the
"human-vs. computer"
matches, I was literally inundated with requests. While most of this stuff
never went any
higher than the <State Magazine Level> (if that far), I am still
proud of this work. Many
have told me the analysis was better than what was published in national
magazines.)
What
I will try to do now is go back and see how much of this stuff I can find.
I will endeavor to clean it up, check it, and reproduce it here. - A.J. Goldsby
I.
(Click
on the link(s) below, to be taken to the page for that game.)
Game # 1 Game
# 2 Game
# 3
Game # 4
Game # 5 Game
# 6
(Space
for game analysis, comments, etc.)
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This
page was last updated on 01/19/05
.
Copyright (c) A.J. Goldsby I
Copyright
(©) A.J. Goldsby, 1997 - 2004 & 2005. All rights
reserved.
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