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Here are the unit statistics for Warcraft III Beta v. 1.13. The new version(s) are coming soon. Please be patient.

 

HUMANS:
Unit Building Gold Wood Food HP Armour Damage Range Speed Type Abilities
Peasant Town Hall 70 0 1 260 0 6-9 0 1 worker mine gold, chop trees, build, call to arms
Militiaman (Peasant) - - - 260 2 12-13 0 2 melee back to work
Footman Barracks 150 0 2 400 2 13-14 0 2 melee defend
Dwarven Rifleman Barracks 240 30 3 450 0 25-30 40 2 ranged board steam tank
Knight Barracks 280 50 4 750 5 20-23 0 3 melee -
Gyrocopter Workshop 220 60 2 650 1 15-17 50 3 flyer -
Mortar Team Workshop 310 70 3 300 0 66-85 90 1 artillery flare
Steam Tank Workshop 280 90 2 800 2 32-59/26-31 0/40 1 melee/range load riflement
Priest Arcane Sanctum 250 0 2 430 0 7-10 60 2 magic inner fire, dispel, heal
Sorceress Arcane Sanctum 270 0 2 375 0 17-23 60 2 magic slow, invisibility, polymorph
Gryphon Rider Gryphon Aviary 385 80 5 700 1 47-58 45 2 flyer -
Water Elemental (Archmage) - - - 400 0 21-29 30 1 ranged -
Archmage Town Hall 0 0 5 450 3 21-27 60 3 hero-range blizzard, summon water, brilliance aura, teleport
Mountain King Town Hall 0 0 5 700 3 26-36 0 2 hero-melee storm bolt, thunder clap, bash, avatar
Paladin Town Hall 0 0 5 650 5 24-34 0 2 hero-melee holy light, divine shield, devotion aura, resurrection

 

ORCS:                      
Unit Building Gold Wood Food HP Armour Damage Range Speed Type Abilities
Peon Great Hall 70 0 1 280 0 7-8 0 1 worker mine gold, chop trees, build, pillage
Grunt Barracks 225 0 3 780 1 18-21 0 2 melee pillage
Head Hunter Barracks 160 20 2 390 0 15-17 50 2 ranged troll regeneration
Catapult Barracks 340 70 4 390 2 126-145 90 1 artillery -
Wolf Raider Beastiary 280 30 4 670 0 19-22 0 3 melee ensnare, pillage
Kodo Beast Beastiary 300 60 4 790 1 16-20 50 1 melee war drums aura, devour
Wyvern Beastiary 325 30 4 530 0 34-41 65 3 flyer envenomed spears
Shaman Spirit Lodge 270 0 2 260 0 15-17 60 2 magic purge, lightning shield, blood lust
Witch Doctor Spirit Lodge 250 0 2 240 0 12-14 60 2 magic sentry ward, stasis trap, healing ward
Tauren Tauren Totem 340 80 6 1000 4 31-37 0 2 melee pulverize
                       
Blademaster Great Hall 0 0 5 575 5 25-47 0 3 hero-melee wind walk, mirror image, critical strike, bladestorm
Far Seer Great Hall 0 0 5 475 4 21-27 60 3 hero-range chain lightning, far sight, feral spirit, earthquake
Tauren Chieftain Great Hall 0 0 5 725 3 27-37 0 2 hero-melee shockwave, war stomp, endurance aura, reincarnation

 

NIGHT ELVES:
Unit Building Gold Wood Food HP Armour Damage Range Speed Type Abilities
Wisp Tree of Life 70 0 1 120 0 - - 1 worker draw wood, draw gold, build, detonate
Archer A. of War 150 10 2 260 0 19-23 40 2 ranged mount hyppogryph
Huntress A. of War 215 20 3 700 3 16-18 15 3 ranged sentinel
Ballista A. of War 280 70 4 370 2 78-97 100 1 artillery -
Dryad A. of Lore 250 30 2 410 0 23-27 50 3 ranged dispel, spell immunity
Druid of the Claw (bear) A. of Lore 350 60 5 980 4 24-28 0 2 melee druid form
Druid of the Claw (druid) (bear form) - - - 640 1 21-30 0 2 magic roar, rejuvination, bear form
Hippogryph A. of Wind 240 20 2 600 0 20-23 0 3 flyer pick up archer
Hippogryph Rider (hyppogryph + archer) 240+150 20+10 2+2 860 0 19-23 45 3 flyer -
Druid of the Talon (druid) A. of Wind 250 0 2 300 0 10-12 60 2 magic faerie fire, cyclone, crow form
Druid of the Talon (crow) (druid form) - - - 225 0 22-26 60 3 flyer druid form
Chimaera Chimaera Roost 385 50 5 970 3 44-66/27-48 45/65 1 flyer corrosive breath
Demon Hunter Tree of Life 0 0 5 625 4 24-46 0 3 hero-melee mana burn, immolation, evasion, metamorphasis
Keeper of the Grove Tree of Life 0 0 5 500 3 20-26 50 2 hero-range entangling roots, force of nature, thorns aura, tranquility
Priestess of the Moon Tree of Life 0 0 5 550 4 21-31 60 3 hero-range scout, searing arrows, trueshot aura, starfall

 

UNDEAD:
Unit Building Gold Wood Food HP Armour Damage Range Speed Type Abilities
Acolyte Necropolis 80 0 1 210 0 9-10 0 2 worker haunt mine, summon buildngs, be sacraficed
Ghoul Crypt 130 0 2 380 0 11-12 0 2 work/melee chop trees, cannibalize
Crypt Fiend Crypt 240 40 3 460 0 27-32 70 2 ranged web
Gargoyle Crypt 240 10 2 570 4 23-27/14-16 0/40 2 flyer stone form
Meat Wagon Slaughterhouse 280 70 4 320 2 108-146 100 1 artillery fling corpses
Abomination Slaughterhouse 280 50 4 950 1 29-35 0 2 melee -
Necromancer Temple of the Damned 250 0 2 230 0 9-12 60 2 magic raise dead, unholy frenzy, cripple
Skeleton Warrior (Necromancer) - - - 180 1 14-15 0 2 melee -
Banshee Temple of the Damned 260 0 3 210 0 11-15 50 2 magic curse, anti-magic shell, possession
Shade Sacraficial Pit 80 0 1 250 0 - - 2 - -
Frost Wyrm Boneyard 600 150 8 1000 2 78-97 30 1 flyer freezing breath
Death Knight Necropolis 0 0 5 675 4 25-35 0 2 hero-melee death coil, death pact, unholy aura, animate dead
Dread Lord Necropolis 0 0 5 600 3 22-32 0 2 hero-melee carrion swarm, sleep, vampiric aura, dark summoning
Lich Necropolis 0 0 5 425 3 22-28 60 2 hero-range frost nova, frost armour, dark ritual, death & decay