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Color Dreams
Color Dreams Workers Were:
Ken Beckett (programmer, NinDraw designer)
Robert Bonifacio (programmer)
Al Bunch (voice)
Dan Burke (graphics, artwork, programming)
Joel Byers (level design)
Scott Davis (level design)
Roger Deforest (graphics, programmer)
Ron Degen (level design)
Michael Denio (programmer)
John Dwyer (music)
Leo Gilreath (author)
Anthony R. Henderson (programmer)
Mike Hunley (graphics)
Charles Johnson (programmer)
Vance Kozik (programmer)
Dan Lawton (founder)
Eddie Lin (founder)
Nate Manchester (programmer)
Jim Meuer (programmer)
Phil Mikkelson (founder?)
Jodye Pistole (?)
Ron Risley (designer of the super cartridge)
Sarah (?)
Sandy Sims (music)
Danny Sosebee (level design)
Nina Stanley (artwork, graphics)
Jim Treadway (programmer)
Jon Valesh (programmer, graphics)
Nancy Valesh (additional art)
Rick Waldron (level design)
Frank Waung (programer)
Color Dreams also produced a few Game Boy carts. There was only one Super Nintendo cart that they made. It was Super Noah's Ark 3-D. Now Color Dreams is under the name StarDot-Technologies which is producing web cameras. I heard that if you open up a StarDot-Technologies camera, there is a message on the board from the Color Dreams people. I do not know if this is true or not. Another thing worth mentioning is that Color Dreams games became freeware.
A Chinese company named Pelican manufactures a Nintendo like system which was shaped like a controller. It was named the Game Station Arcade. It contains 15 Color Dreams games. It confirms the rumor Jon Valesh told us about a whole system with just Color Dreams games.
Color Dreams was a really cool game company. Their games may not have been the best yet they did the best they could. There is plenty of fun games, you just have to look past the flaws. When anything new Color Dreams related come along, it will be added.
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I would like to thank Dan Burke, Roger Deforest, Dan Lawton, Jim Meuer, Nina Stanley, and Jon Valesh for all of the support and information provided. I wrote this article for fun and also because of my interest in Color Dreams. I also have tried to be as accurate as possible, as to achieve a correct story.
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