Charts to Live and Die By:
Critical Hit Chart
In the Lorenvale campaign, the
“critical threat” range of weapons is overridden by pure critical hits.
That is, when an attack roll falls within the critical threat range for the
weapon being used, it is assumed to be a critical hit automatically;
re-rolls are not required. This does provide for a more lethal campaign,
but it takes away a bit of extra dice rolling and the totally deflated
disappointment of rolling a 19 or 20 and not inflicting lots of
damage. There are few things more frustrating than rolling a 20, following
that with a 2, and then rolling something like 3 points of damage.
Surely…surely, that natural 20 stands for something! Enter the old
tradition of the “natch.”
Critical Miss Chart
Critical misses
(or “crit” misses) are the opposite of critical hits (or “natches”), and
occur on an unmodified or “natural 1.” When a “crit miss” (1 on a d20)
occurs, roll percentile and plot the percentile roll against the following
table for a general result of the Critical Miss. Of course, the DM should
adapt the general result given by the table to the specific combat
situation.
Spell Failure Chart
The core rules call for spells to fail
for all sorts of reasons like failing Concentration checks when taking
damage, being jostled on a horse or being in high winds; wearing armor or
using shields, or miscasting scrolls that are a bit more powerful than you
should be messing around with. The core rules also say that any such spell
failure amounts to little more than an excess of fairy dust. Pshaw.
Phobias
Some of the many possibilities of the
“Miscellaneous” roll (a percentile roll tossed at character generation)
indicate that the character has a phobia of varying intensities. Also,
during the course of the game, any of the characters may be faced with a
creature that possesses a fear attack, or a spellcaster with a
fear spell…or worse. In the former case, if the character starts off
with a phobia, this is the chart to use. In the latter case, a pathetic
roll on the saving throw—and especially a natural 1—should create a phobia
in that PC, and the fear probably should be based loosely upon that which
caused it. If that isn’t applicable, use this chart for a random fear.
Ability Score Descriptions
This chart serves
little more purpose than an exercise in using the thesaurus. There are
no game mechanics involving this chart, but I find that it continually sates
my curiosity. It really was just an exercise, and probably could be
improved upon, but I’m not going to mess with it. Certainly, it could
be debated forever, and those who would take up such a debate either have
too much free time, or are of the temperament that everyone finds utterly
annoying. But see my ramblings on the subject in the Articles section.
Books to be Found
This is a list of various role-playing
relating books. The vast majority of the list is the work of Andrew Ward,
no longer with Enta Technologies, Ltd. Who knows what he’s doing these
days…. This mentioning is to give him credit. The other Andy apparently
pulled this list from various other sources, so maybe even he shouldn’t get
too much praise. I have developed a number of titles, added descriptions
where his were lacking, cleaned up the myriad typos and grammatical gaffs,
and converted the spelling rules from British to American.