Here, finally, is a full complete status sheet.
There's an explanation section at the bottom to help with understanding the parts, and some links to direct you to all the pages that show you more about this info. There have been some slight updates, but I trust you can pretty easily add them.
Name: Lance Wisteria
Race: Human
Life Stats
HP- MP- LV- EXP- |
3,360 3,200 25 25,000 |
Base Stats | Variable Stats |
Strength Vitality Dexterity Agility Intelligence Stamina Speed |
410 410 400 400 400 420 395 |
Attack Defense Hit Avoid Magic Escape |
430 416 13% 13% 1,200 398 |
Jobs:
- King - N/A
- Soldier (Fighter) - 0 SP
- Karate (Student) - 0 SP
- Water Mage (Apprentice) - 0 SP
Zenni: ---
Hits: 4
Equipment:
- Iron Platemail (6/12/900)
Items:
- Potion x 5
Merchant Items: (If you have the merchant job)
- None
Weight:
- Max 119
- Current 12
Weapons/Armor:
L - Fist
R - Fist
B - Iron Platemail
A - Empty
H - Empty
L - Empty
Accessories:
Ear - Empty
Neck - Empty
Wrist - Empty
Fingers - Empty
Ankle - Empty
Character Status (Life Stats, Base Stats and Variable Stats)
Escape Value - Take the average of your Agility and Speed. Or - (Agility + Speed)/2
Jobs - Assigned at character creation.
Zenni - Start with 400, increase this by working and defeating opponents.
Hits - Explained on Rules page.
Equipment - Aquired from Merchants or on signing up, explained on Equipment Tutorial
Weight - Find how to calculate the amount of weight you can carry on the rules page, current weight is the total weight of all equipment. (Items and money are considered to have no weight. Aren't we generous?)
Items - Made by Chemists, bought from Merchants.
Merchant Items - Merchandise inventory for characters with the Merchant job.