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Calms-the-Rage

Real Name: James Van Der Meek

Garou Name: Calms-the-Rage

Breed: Homid Auspice: Galliard Tribe: Children of Gaia

Rank:2 Concept: Negotiator

Attributes: Strength 2, Dexterity (Lightning Reflexes) 4, Stamina 3, Charisma (Charming) 5, Manipulation (Logical) 4, Appearance 1, Perception 2, Intelligence (Creative) 4, Wits 3

Abilities: Alertness 2, Brawl (Claw Attacks) 4, Dodge 2, Empathy (Detect Lies) 4, Expression 2, Intimidation 2, Primal-Urge 1, Subterfuge 2, Etiquette 3, Firearms 2, Melee 3, Performance 2, Stealth 2, Law 1, Linquistics 2, Politics 3, Rituals 2, Military Theory 2, Diplomacy 3, Vampire Lore 3

Backgrounds: Pure Breed 3, Resources 2, Rites 2, Totem 1

Gifts: Call of the Wyld, Dreamspeak, Mindspeak, Persuasion, Razor Claws, Resist Pain, Scent of the True Form, Truth of Gaia

Rites: Moot Rite, Rite of Cleansing, Rite of Talisman Dedication

Merits and Flaws: Mark of the Predator -2, Foe from the Past -2, Hunted -3

Attack: 10 with claws, 7 with Sword of Umbra Damage: 7A with claws, 8L with Sword of Umbra

Dodge Total: 7 Soak: 7

Health Levels: -0/-1/-1/-2/-2/-5/Incap

Rage: 5 Gnosis: 4 Willpower: 5

Glory: 4 Honor: 0 Wisdom: 3

Other Notes: Calms-the-Rage is a wolf with his legs solidly in human society. Having known very little about any of his parents (despite his notable ancestory). Raised on the streets, Calms saw more about vampire and other supernatural breeds than others would in the same timeframe. He started making bargains at a young age with all these parties, until his tribe found him. Specialty training and development gave Calms the skills he needed to work for the Garou nation as a whole. He is slowly adapting to a true Garou lifestyle, but uses his Gifts and Rites to help his human rather than wolf life.

   Due to his skills in negotiating a peace treaty between the Camarilla and Garou tribes in Phoenix, he was given a rare fetish: The Sword of the Umbra. Calms is trying to understand himself and his new place in Garou society due to this unique gift.

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