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D
Statistics
Name: D
Real Name: ???
Occupation: Phoenix Museum, Researcher
Type of Hero: Magic
Level: 1st
I.Q.: 13 M.E.: 18 M.A.: 13 P.S.: 15 P.P.: 10 P.E.: 26 P.B: 9 Spd: 18
H.P.: 32 S.D.C.: 90
P.P.E.: 140
Height: ??? Weight: ???
Description: An archivist for the Phoenix Museum, D has seen quite a bit of strange phenomena. He found his magical bracelet during an archeological dig in the ruins of an Anasazi village. The bracelet changed him forever afterward, forcing him to see the dangers all around.
Skills
Scholastic Skills: - Advanced Mathematics - 70%
- Analytical Chemistry - 50%
- Anthropology - 45%
- Archeology - 45%
- Biology - 55%
- Chemistry - 55%
- Computer Operation - 65%
- Criminal Science (without Forensics) - 70%
- Intelligence - 55%
- Law (General) - 50%
- Medical Doctor - 85/75%
- Pathology - 65%
- Radio: Basic - 70%
- W.P. Paired Tonfa
- W.P. Staff
- W.P. Sword
- W.P. Whip
| Secondary Skills: - Athletics (General)
- Computer Programming - 30%
- First Aid - 45%
- Greek - 50%
- Hand to Hand: Martial Arts
- Identify Plants and Fruits - 25%
- Latin - 50%
- Pilot: Automobile - 60%
- W.P. Pistol
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Hand to Hand Combat Skills
Hand to Hand Type: Martial Arts
Attacks per round: 4 Initiative Bonus: +2
Strike Bonus: +0 Parry Bonus: +1 Dodge Bonus: +1
Damage Bonus: +0 Roll with punch/impact/fall: +3 Critical Strike: Natural 20 Pull Punch Bonus: +3
Weapon Combat Skills
Weapon Type | Strike Bonus | Parry Bonus | Thrown Bonus | Range |
W.P. Staff | +1 | | | |
W.P. Sword | +1 | +1 | | |
W.P. Paired Tonfa | | | | |
W.P. Pistol | +3A/+1B/+0W | | | Per gun |
W.P. Whip | +1 | | | Per gun |
Super Powers
- Disruptive Touch - Range: Touch, Opponents need a 15 or higher to save vs. this attack. A successful save means they take 1d6 and nothing else! Each use costs 15 P.P.E.
- Disrupt Optic Nerve
- Temporary blinds opponents for 3d4 minutes.
- Causes a -8 to initiative, strike, parry, and dodge. Skills are at -90% is sight based.
- Disrupt Nervous System
- Causes temporary paralysis for 3d4 minutes.
- Your opponent can do nothing at all!
- Touch of Pain
- Causes pain to surge through opponent.
- Inflicts 3d6 damage instantly.
- Death Touch
- Causes pain and coma.
- Inflicts 6d6 damage!
- Opponent must make a saving throw at 15 or higher or falls into coma.
- If they do not save vs. coma while in it, they die.
- Hero is drained for using this attack!
- Hero is at half speed, -2 to strike, parry, dodge, and saving throws for 2d6 rounds.
Saving Throws
Poisons, toxins, and drugs have half their effects, damage, and duration.
- Coma/Death: + 10% to save vs coma/death
- Magic: Basic Spell : Minimum 10
- Magic Circles: 11
- Magic Rituals: 14
- Magic Wards: 11
- Poison: Lethal: 14
- Poison: Non-lethal: 16
- Insanity: 10
- Psionics: 13
Other Notes
Has 4000.00 in savings. Owns a 1999 Grey Chevy Cavalier in good condition. His own medium apartment in Scottsdale.
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