Site hosted by Angelfire.com: Build your free website today!

 Contents
  Homepage
  Biography
  Favorite Links
  Friends and Photos
  Gaming
      Dungeons and Dragons
      Earthdawn
      Exalted
      Heroes Unlimited
        Campaign Explanation
        Combat Rules
        Dramatis Personae
        How Do I Play
      Vampire
      Werewolf
  Geneology
  Ravings
  Résumé
  Updates
  Writing Samples

Trigun


Statistics

Name: Trigun

Real Name: Lance Beckett

Occupation: Cox Communications, Cable Installer

Type of Hero: Super Spy

Level: 1st

I.Q.: 13 M.E.: 10 M.A.: 12 P.S.: 14 P.P.: 16 P.E.: 12 P.B: 8 Spd: 13

H.P.: 28 S.D.C.: 70

Height: ??? Weight: ???

Description: Lance Beckett was trained by the U.S. government as a point man. He'd get in, get what they wanted, and get out before anyone but the beautiful ladies noticed. Problem was, Beckett was never to well liked by others. One particular rival framed Beckett for a crime he didn't commit. So he left for Phoenix and joined the unlikely group of heroes.


Skills

Scholastic Skills:

  • Basic Mathematics - 60%
  • Chinease - 70%
  • Computer Hacking - 40%
  • English - 98%
  • Find Contraband and Illegal Goods - 46%
  • Pick Pockets - 45%
  • Pilot: Automobile 70%
  • Pilot: Helicopter - 45%
  • Pilot: Motorcycle - 60%
  • Prowl 35%
  • Read and Write: English - 98%
  • Russian - 70%
  • Seduction - 40%
  • Streetwise - 34%

Secondary Skills:

  • Basic Electronics - 30%
  • Basic Mechanics - 30%
  • Computer Operation - 40%
  • Hand to Hand: Martial Arts
  • W.P. Pistol
  • W.P. Sword


Hand to Hand Combat Skills

Hand to Hand Type: Martial Arts

Attacks per round: 4 Initiative Bonus: +2

Strike Bonus: +1 Parry Bonus: +1 Dodge Bonus: +1

Damage Bonus: +0 Roll with punch/impact/fall: +3 Critical Strike: Natural 20 Pull Punch Bonus: +3


Weapon Combat Skills

Weapon TypeStrike BonusParry BonusThrown BonusRange
W.P. Sword+1+1
W.P. Pistol+3A/+1B/+0W Per gun


Super Powers

  • Spy Gear - Take care of this gear, it is one of a kind stuff.
    • Spy Car
    • Jet Pack
    • Grenades
    • Energy Weapons


    Saving Throws

       Poisons, toxins, and drugs have half their effects, damage, and duration.

    • Coma/Death: + 0% to save vs coma/death
    • Magic: Basic Spell : Minimum 12
    • Magic Circles: 13
    • Magic Rituals: 16
    • Magic Wards: 13
    • Poison: Lethal: 14
    • Poison: Non-lethal: 16
    • Insanity: 12
    • Psionics: 15


    Other Notes

       Has 4000.00 in savings. His own medium apartment in Scottsdale.