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Goliath
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SCV / Marine / Medic / Firebat / Ghost / Vulture / Siege Tank / Goliath / Wraith / Dropship / Science Vessel / Battlecruiser / Valkyrie
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Size: Large
Supply: 2
Cost: 100 50
Build Time: 30

Trained at: Factory
Requires: Barracks, Factory, Armory
Hit Points: 125
Ground Attack: 12 (Upgrade to +3)
Air Attack: 20 (Upgrade to +12)
Range: 5
Sight: 8
Armor: 1 (Upgrade to +3)

Dropship Carries: 4 Goliaths
Production Hot key: G
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A well known sight along the Rim, Goliath Combat Walkers combine all-terrain maneuverability with compu-based heavy weapons systems. The one-man Goliath’s arsenal consists of twin anti-armor 20mm Auto-Cannons and Hellfire Missiles for anti-air support.

Goliaths have 12 normal ground damage. While this is respectable, Goliaths are more useful in fighting air targets.

Goliath ground damage can be effective when using them with Siege Tanks. The Goliaths can finish off any target that makes it past the Siege Tanks and also provide great attack against any air attacks that might come in.

Goliaths have an Explosive air attack (50% damage to Small Units 75% damage to Medium Units). This makes them useful against Large air units mainly such as Terran(Wraiths, Battlecruisers and Science Vessels), Protoss(Arbiters, Carriers, Shuttles), Zerg(Overlords).

Goliath's strength lies in its mobility. While a Missile Turret is more effective than a Goliath, it cannot chase an enemy and move around to address dangers on the fly. That is where Goliaths excel.
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