tutorial
by 'maestro' R Setiawan
EasyModelling: Modelling Russian
Submarine
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PAINTING
OUR SUB's HULL
Now we gonna paint our sub hull. Like most Russian submarine, the
painting scheme of Alfa submarine is black in the upper part, and
red in the lower part with strip in the nose. How do we paint a
single object with 3 color scheme ? here we gonna learn and use
multi/sub material.
STEP-6
![](tutpic2/alfb1.jpg)
To use multi/sub object we must assign a specific material ID to
various part of our object. we can do this by using edit-mesh. But
in our sub case we need to firstly make a 'line' in our object that
separate the black upper part and red belly. To do this in edit
mesh-polygon then since we will make a line along our sub we select
all the poly in our sub, make sure the slice plane is in the right
place and with right size (see pic, U can se all transform button
i;e move resize and rotate) then click slice
STEP 7:
Select the lower part of your sub (easier done from front view
port) and assign material ID:2. we wont assign any material ID to
the upper part as the upper part will use the default ID (1)
STEP 8
![](tutpic2/alfb3.jpg)
Now we gonna make the front grey strip, choose the front part of
our sub andslice it twice, one in upper part and one in lower part
(see pic)
![](tutpic2/alfb5.jpg)
And then select the area between our sliced front part and assign
material ID 3
STEP 8
Now we make the material for our sub. Make a Multi/Sub Object Material
then..
The default number of multi/sub material is 10 materials. However
we only need 3 material 4 our sub so click set number and assign
3 material
STEP
10
![](tutpic2/alfb8.jpg)
Now make the material we need i;e black as default (material no1),
and the 2nd is red material (the red lower part) and 3rd is grey
metal. MAX will assign material no.x (in this case 1,2 and 3) to
the part of object with same material ID no :)
STEP
11
Here is the result
U can assign some vertical line maps (can be made easily with Paintshop
or photoshop) to the material ID 1 (the black upper part) for more
realistic looking
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feedback/comments to : maestro_setiawan@lycos.com
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