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Illusion Abilities

Up Combat Powers Communication Defensive Powers Detection Powers Energy Control Illusion Abilities LifeForce Others Physical Deviations Travel

Power Name

Power Description

Animate Image

Generate a 3-dimensional image from a flat image.  The character must see the image to make it react to its surroundings

 

Image Generation

The character can generate illusions of life that act as Doppelgangers. The illusion is not a self image, but a holographic image of some other living thing created from the caster's imagination. The character must see the image to make it react to its surroundings.

 

Tattoo

This Power is similar to the Animate Image power, except that the images are mentally inscribed on the character's body. The number of tattoos the character can have on his body at one time is determined before the character is brought into play, and limited to those listed upon the character's bio.  With just the slightest mental instruction, the Tattoos disappear and leap off the host's body materializing into reality. All images have their specific abilities and characteristics. The character can recall the Images at any time.  This power doubles both the potential attacks and potential damages of a character, as attacks effect both image and character.  Tthe effects of the damages may be reduced or enhanced dependent upon character actions.  By example: An arrow through the heart of the animated cheetah Image would effect the character as though an arrow had been shot through the character's heart. Recalling the Cheetah Image would reduce the damage effects to a tiny pinprick of damage.  Conversely, a tiny pinprick of damage to the image of the cheetah while still in tattoo form would result in a gaping wound should the image be animated.  Should the animated image be killed, the character would lose all personal strength, and the image would disappear from both the battlefield and the character's body, never to return.