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.::Distributed Human Projects::.



Mindpixel




Mindpixel is a project in which people all over the world can help teach an a rtificially intelligent computer program to think more like a human by asking it questions.


Open Mind
Common Sense




From the project website:

Computers today are just plain dumb! The Open Mind Commonsense project is an attempt to make computers smarter by making it easy and fun for people all over the world to work together to give computers the millions of pieces of ordinary knowledge that constitute "common-sense", all those aspects of the world that we all understand so well we take them for granted. This repository of knowledge will enable us to create more intelligent and sociable software, build human-like robots, and better understand the structure our own minds


Open Mind Word Expert




Help teach computers how to interpret English words with multiple meanings in the context of sentences in the Open Mind Word Expert project. Users can play a free word game to teach computers about word meanings. This project is part of the OpenMind Initiative to develop "intelligent" software.


Open Mind 1001 Questions




Help teach computers about every-day things in the Open Mind 1001 Questions project. Users teach Learner, an Artificial Intelligence system, by choosing a topic to talk about and answering questions that Learner asks about the topic. This project is part of the OpenMind Initiative to develop "intelligent" software


Open Mind Indoor Common Sense




Help teach indoor mobile robots to be smarter in the Open Mind Indoor Common Sense project. This project will create a repository of knowledge which will enable people to create more intelligent mobile robots for use in home and office enviornments. The person who contributes the largest number of reasonable entries each week during August, 2003, will win a t-shirt.

This project is part of the OpenMind Initiative to develop "intelligent" software.


Distributed Proofreaders




Help proofread electronic texts for Project Gutenberg at Distributed Proofreaders.



GoNE




Contribute a verse to a song about the New Economy at Geektones (Gods of the New Economy distributed songwriting project).
This isn't a serious project, but it's funny.


Project Orca




Track how many keys you type in Project Orca. The Win32 client tracks your total number of keystrokes and periodically reports that total to the project server. You can compete against other project members and teams in the stats. This project doesn't really contribute to the greater good of humanity (unless it makes us use more calories by typing more); it's just for fun. The project is a continuation of Project Dolphin.


Project Dolphin



Project Dolphin is the old Project Dolphin, restarted by a new project coordinator. It lets you track your total number of keystrokes and periodically reports that total to the project server. You can compete against other project members and teams in the stats. The project is just for fun.

Version 0.95 of the client is currently available.



Tiny Keycounter




Tiny KeyCounter is another project which lets you track your total number of keystrokes and periodically reports that total to the project server. It also tracks the number of times you press a mouse button or the mouse scroll-wheel. You can compete against other project members and teams in the stats. The project is just for fun.


Project Marmotte




Projet Marmotte tracks the distance traveled by your computer mouse and periodically reports that distance to the project server. You can compete against other project members, teams and countries in the stats. The project is just for fun. The website is written in French, but babelfish provides a reasonable English translation of it.

Version 2.2 of the client is currently available.


Twenty Questions



Twenty Questions, "the neural net on the Internet," is an experimental artificial intelligence system which asks you to think of an object and then tries to quess what the object is by asking you twenty (more or less) questions. It learns from the answers you give to its questions. The more people play this game with it, the more it learns.

You can help test beta version 6 if you are interested.



2003
editor: Paul Lindgren