Climatic Functions of Jade
This section is here to satisfy the curiosities of those fascinated with the weather functions of Jade. Not only will each section get a basic description of weather and climate on Jade, it also will represent abnormal weather formations that regularly occur on the planet.
Temperature: First it is important to describe the overall function of temperature on Jade. By this I mean the planets hot and cold spots. The way the planetary alignment is set up, the sun mostly covers the planet in the northern hemisphere and pole. This is because the planet sits offset at an angle and below the sun. With this in mind, one can decipher that the southern hemisphere and pole is the coldest portion on Jade. With that said, the planetary temperature is representative as its coldest point in the south and slowly it warms to the northern pole where it is hottest.
Continental Placement: Overlooking the world maps, one may note that the continents are three in number. This represents known and recorded lands. The rest have either gone unexplored or never been reached. The coldest continent is in the south and is called Zoria. Zoria is interesting because it is always deep in snow and ice. Yet, it has a thriving habitat where animals and vegetation that are impervious to the region are more immense, then found on the large continents. Moving slowly north, the next southernmost continent is Altir and very close to that is Quinron. These two northernmost continents are the warmest and rarely receive the coldest effects of weather. There is the exception of Altir in its southern portions. Generally, the Duraka Mountains of Altir are filled with snow year round. However, only the pits and valleys receive dry spots in the warmer months. On Quinron, because of some magical effects, the southern areas receive little in snows. They are low to the sea level and a harsh swamp covers most of the south and eastern portions. Yet, on the Jeorgian Isles, to the south and east, snows are found on a regular basis. Much further north, the Titas Mountains on Quinron are most often snow capped. This is because they share very high altitudes and that they are still very young to the world. Some mountains are topped out at twenty-five thousand feet. It is rare that it snows in any of these areas except in the deepest of the winter months.
Oceans and Seas: The great bodies of water on Jade experience cold and warmth to the extremes that no living creature should survive. Yet, some do and they do it well. In the south and surrounding the polar continent of Zoria, is the Glacial Sea. The ice is so thick that it is rare to find it changing outside of the thickening snows and ice. On the fringes, the ice slowly breaks away into chunks of floating glaciers. This is where the oceanic temperature is much warmer. Moving further north, the Selphia Ocean encircles the majority of the southern hemisphere. Here the oceanic and weather patterns are much more rough and inconsistent. The waters roil due to high winds and lack of visibility. Great fogs cover the entirety of the waters in the Selphia Ocean and Glacial Sea. The phenomenon is considered magical. Moving northward the oceans calm around the continents and experience issues more common to undertows and current flows. However, in the Ocean of Silence in the far west of Alir, the sea is so vividly calm and complacent that many attribute it Ocean of Slow Death. For not only is the calm ocean beautiful it is also vividly quiet and weatherless. Only the constant sun swelters over the waters there. As the continents wend away into large bodies of water, the climate changes heavily from one of developing cloudy patterns to one tropical sun and rain. It can be both dry and wet and yield patters consistent only in the seasonal turns of the year. At the far reaches of the Gargan Ocean and northern pole weather is sweltering to the point that the sea is considered on fire. It evaporates greatly here and land seems to burn away as the sea swallows it through erosion and heavy condescending clouds. Great storms come from the north created by the burning waters. Hurricanes, tsunamis, tidal waves, and other massive formations of weather are common.
Unusual Reoccurring Weather Patterns: Many strange events litter Jade’s landscape. However, none of them compare to the shear natural forces that wreak havoc upon the lands. Great storms, obscuring fogs, cold waves, heat waves, land storms, dry storms and uncanny rains arise yearly, by decade, and century.
1)Obscuring Fogs: By far the most common pattern on Jade is the magical storms surrounding the continent of Zoria. Most refer to it as the Sea of Fog, but the storms roil daily and are called the Haze of Korwin. Korwin is a lost name upon Jade, but its meaning refers to the magical fogs supposedly created by the Lord of Smoke upon Zoria. The Lord of Smoke is a lich king that rules Zoria and the undead hordes upon the continent.
2)Great Storms: There are three great storms of note that rule the planet during specific times of the year. The first is called the Storm of Enaiya. Enaiya is an old elven reference to the storm of all storms. It means the Storm of Fate. For at the end of the storm, the fate of the land is shown to the elves. Sometimes, the level of devastation tells them how they will live out the year. This storm is found to head from northeast to southwest in nature. It attacks only the elven lands upon Quinron and begins in the north pole. The difficulty of the storm is primarily in the high electrical energy that it emits. For it is heat driven and the bolts of lightning are thicker than in normal storms. The Storm of Enaiya is annual and arrives in late summer signaling the change in seasons. The second is known as the Storm of Kramulk. Kramulk was a powerful minotaur wizard that cursed a rivel in a nearby mountain range. The result took all forms of all life and twisted them into stone death. The Storm of Kramulk was just as devastating in that it rained hail the size of stone fists upon the lands surrounding the minotaur nations. It begins in the southwest, touches the landscape, moves due north and then turns to the northeast before dissipating. The Storm of Kramulk arises every three years. The last and third storm is known as the Seven Year Storm. As guessed, this storm arrives every seven years and doesn’t last for seven years. It actually lasts seventy days and affects mostly the sea. Although, it seems a weak storm at first, it carries much of its power at the core of the storm. The power lies in the heavy rains that often cause waves to run wild and grow immense in size. The storm itself is often affects the weather of the Jeorgian Isles and southern Quinron in the swamps where the rains last for seventy days in late winter and early spring. It amasses in a large bulk of blackened clouds and dumps for the majority of the period.
3)Cold Waves: These are rare occurrences on Jade, but when they do, they sap the land’s ability to warm up. These usually occur in two areas on Jade. In southwestern Quinron where the land is barren and made of flat grey stone and on southwestern Altir where the land is mostly covered with plains. They occur in random periods of time, sometimes yearly, and others in five, six, and seven year strokes. On Altir, most of the plainsman and the areas of land south of the Torrence Rivers, the cold waves are called the Hag’s Chills. The temperature in these freezes reaches lows in the negative thirties and forties.
4)Heat Waves: Heat waves occur almost yearly in the warmer lands in the north. Commonly, the heat waves reach the northeastern lands of Quinron where deserts and dry weather are more common. There are no common names for them, but they can reach temperatures that kill, one hundred forty at times.
5)Land Storms: These types of storms are very rare in that they occur randomly and in flat areas. The smallest space of time between these storms is only eleven years. When the storm does occur, they are devastating. For they use the force of wind and nature against the land itself and causing erosion. The most known of these is called Hammurabi’s Return. This storm uses the thick grains of black and gray sands of the Gobu Desert around it against the land and whatever creatures live within. It is a cross between a tornado and a sweeping gale that scours the rolling landscape picking up the sands and hurling them across the land. It is said, that this type of storm, was created by the ghost of Hammurabi, and whom was killed by the land itself.
6)Dry Storms: Dry storms are very similar to the land storms, but can occur both on land and in the oceans. It combines the factors of heat waves and wind and forms an individual storm of it’s own wrath. It flows over any moisture-laden environment and saps whatever moisture within. Over oceans and large bodies of water, this makes the air very dry and water to become placid. On land it wilts vegetation and dehydrates animal creatures and humanoids. Very rare unless in the Ocean of Silence or in the northeastern and eastern regions of Quinron.
7)Uncanny Rains: This type of phenomenon is very uncommon, but has been recorded four times in the history of written language. Each have all been described as heavily devastating storms and are god-inspired creations. The circumstances often involve insects that rain from the clouds. The first storm recorded involved raining locusts that lasted for three days. The second storm lasted for one day, but rained cockroaches. The third storm lasted seven days and involved swarms of flies. The last and fourth recorded storm occurred two hundred years before and lasted three hours. The clouds rained maggots.
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