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Shadowed Fist

Name: Shadowed Fist

Player: Wayne

Caste: Night

Nature: Judge

Anima: Panther

Attributes: Strength 3, Dexterity 4, Stamina 4, Charisma 3, Manipulation 1, Appearance 3, Perception 5, Intelligence 1, Wits 3

Virtues: Compassion 1, Conviction 3, Temperance 2, Valor 3

Abilities: *Martial Arts 1, *Melee 3, *Thrown 3, Endurance 1, *Presence 3, *Investigation 2, *Athletics 3, *Awareness 3, *Dodge 4, *Larceny 5, *Stealth 4

Backgrounds: Allies (Guild Spymaster - South), Artifacts (Belt of Shadow Walking) 3, Manse (Gem of Nightvision)

Charms: Cascade of Cutting Terror, Easily Overlooked Presence Method, Flawless Pickpocketing Technique, Golden Essence Block, Invisible Statue Spirit, Lock Opening Touch, Ox Body Technique, Reed in the Wind, Retrieve the Fallen Weapon, Ten Magistrate Eyes, Triple Distance Attack

Attack: 9 with Glass Sword Damage: 6L with Glass Sword

Dodge Total: 7 (-1 Mobility Penalty) Soak: 6B/6L with Breastplate

Willpower: 6 Health Levels: -0/-1/-1/-1/-2/-2/-2/-2/-4/Incap

Essence: 3

Personal Essence: 15 Peripheral Essence: 36 Committed Essence: 6

Virtue Flaw: Heart of FLint

Other Notes: Shadowed Fist was a luietenant in the Glass Guard of Chiaroscuro. His patrols often included the Tent City outside, consisting of mostly beggars and poor. He was investigating an official who was suspect of accepting bribes. Unfortunetly, the official got the better of him. The resulting Exaltation sent his own patrol looking for him. While he still has friends in Chiaroscuro, he knows better then to push his luck. He is currently wandering the South, looking for something to guide him to the next stage of his life.

A * denotes favored or Caste ability!




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