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Tenaria Chronicles: Rise of Lebell City |
The true Quests |
Druids |
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Stats
Strength: 5
Speed: 1
Charisma: 4
Mana: 25
Constitution: 0
Wisdom: 3
Power: 0
Main:
Magical resistance: 0
Dodge: 2
Brawl: 0
Melee: 3
Tactics: 2
Perception: 6
Poison Immunity: 0
Counter: 0
Will: 1
Reflex: 3
Fortitude: 0
Anger: 0
Range: 4
Initiative: 0
Bonus: 8
Special:
Being one with their soroundings. This is how Druids achieve Magical Potency. Due to their cunning works with the Magi, they obtain a Special Trait that allows them to restore a certain ammount of Mana at the -end- of the round.
For every point in your Meditation pool you may add that double fold to your mana pool at the end of the round. If you have 6 in Meditation, then add 12 to your Mana Pool at the beginning of round 2.
Mediation : 0
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Character Note:
Druids are the protectors of the Forest--next to Elves. They are adept in Magic Abilities as well with fighting. They seek only knowledge, for to them Knowledge is the only thing that contains power. Druids them selves tend to work alone, but it is not uncommon to see a gaggle of them in one place, for the sharing of knowledge is the seed to prosperity.
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