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Tenaria Chronicles: Rise of Lebell City

 
The true Quests

Zombies

Start Stats
Strength: 5
Speed: 1
Charisma: -2
Mana: 0
Constitution: 3
Wisdom: 0
Power: 1

Main:

Magical resistance: 0
Dodge: 1
Brawl: 3
Melee: 1
Tactics: 0
Perception: 0
Poison Immunity: 3
Counter: 0
Will: 0
Reflex: 0
Fortitude: 2
Anger: 0
Range: 0
Initiative: 0
Bonus: 5
Special:
Sucking the life from the living to feed their own Immortality. This is a trait of a Vampire, but it is reflected in their lesser versions known as "Zombies". To keep them selves from falling into more decay, when a Zombie eats human flesh ( or any type of flesh in general, other then the flesh of another zombie) he obtains a temporary grasp on it's own life.

To for every 5 points in the consumption trait, the Zombie gains 1 "steal" counter. When he bites, or cuts a victim he may make his own "Main" state, equal to the stat of the victim he scratched. For instance, if the Zombie's Strength is 12, and his oponent's is 20, if he successfully uses Consumption on him, then his strength may become 20 ( This counts as Brawl ), until the end of the fight. He or she may not just target strength, he may target any main stat.

To top that all off, a Zombie's mouth is filled with bile. One bite could infect you with a dreaded contamination that which will send you into their own world.

Zombies gain 1 poison counter per 5 points of attributes in their "Poisonous Bite" skill. For each poison counter the Zombie has, his oponent will lose 2 hp at the beginning of the next round.
Poisonous Bite : 0/0/0
Consumption : 0/0

Character Note: The undead. They walk the Tenaria soil for one purpose. That is to eat! To hault them selves from going into decay, a Zombie will eat almost any type of flesh to sustain it's self. Although this urge to kill doesn't take over all of the Zombie's skill, it becomes hard to supress the urges. When you see a Zombie there's a good chance he's not looking at you as a friend, rather, a meal!