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Vampires
Main:
Magical resistance: 0
"Drain Life" also known as the Vampire's bite, inflicts 2 points of damage per 1 point in the attribute. Vampires get 1 point in the attribute for every 5 points in it, base skill. This grasp does not end until the oponent can successfully out-roll the Vampire in a sheer "Brawl vs Brawl" roll. The brawl roll must be made every turn and only once, unless the oponent has more attacks remaining in the turn, in which case he/she may opt another escape roll.
"Mezmorize" is the other Vampiric Trait. Allowing the vampire to put a chosen target into a trance to do it's bidding. The Vampire gets 1 point of this trait, per 5 points pumped into it. The oponent must roll his/her Perception against the difficulty of the attribute by Base-Skill. If the Vampire's skill is 5/1, then he must beat the difficulty of 5 else be controlled for 1 turn.
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