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Tenaria Chronicles: Rise of Lebell City |
The true Quests |
Aurora ShadowGuide ( Level 6 Aberon ) |
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Start Stats
Strength: 11
Speed: 10/ AA1
Charisma: 2
Mana: 5
Constitution: 8
Wisdom: 8
Power: 7
Main:
Magical resistance: 0
Dodge: 10/2d6
Brawl: 0
Melee: 10/2d6
Tactics: 10/2d6
Perception: 0
Poison Immunity: 0
Counter: 0
Will: 2
Reflex: 2
Fortitude: 5/ 9 / 3d6
Anger: 0
Range: 0
Initiative: 0
Special:
Through reputation, people have learned to fear Aberon's for some uncany reasons. This is why the Aberon's Special Feat is known as "Fear". Invoking fear works as follows. For every 5 points in the Aberon's "Fear" Trait, he or she will have 1 "Fear" Counter. With each 1 fear counter he will be able to reduce a target statistic by -X, where X is equal to the total number of Fear Counters the Aberon has.
Skills : 10
Fear : 15/3/-3
Quester : 45/9/9
Gold: 6,200
Weapons:
Broadsword ( 1d5 )
Armor:
Leather Tunic (+2fort)
Leather Arm Guards (+1fort)
Leather Gloves (+1fort)
Leather Leggings (+1fort)
Leather Coif (+1fort)
Leather Cap (+1fort)
Leather Cloak (+2fort)
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Character Note:
Once enslaved by the Elven Race, Aberon's are thought to be the first type of Human ever to walk foot upon the soil. Breaking free from their bindings during the Elven wars, Aberons have been hunted into extinction by various races and people. Few remain, which allows a shroud of mystery to envelop the race. Few know of them, so an equal few know what they are capable of.
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