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Tenaria Chronicles: Rise of Lebell City |
The true Quests |
Drogoth ( Level 1 Were Wolf ) |
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Start Stats
Strength: 9
Speed: 4
Charisma: 5
Mana: 0
Constitution: 2
Wisdom: 0
Power: 5
Main:
Magical Resistance: 0
Dodge: 4
Brawl: 5/ 1d6
Melee: 0
Tactics: 5/1d6
Perception: 4
Poison Immunity: 0
Counter: 0
Will: 0
Reflex: 3
Fortitude: 4
Anger: 8 1d6
Range: 0
Initiative: 0
Special:
The ability to shift from a human state into the appearence of a gruesome man-wolf. This is the ability of the Were Wolf. The moon's kill is not what solly changes them, rather they can do it at will as well. That is why, the Were Wolf's special ability is known as "Shift". When a Werewolf character uses "SHIFT" he/she changes from their normal human form, and into their wolf-like state.
For every 2 points put into Shift, you will obtain 1 face point. When you shift, all your main stats increase by +X, where as X is equal to the total ammount of Face Points your character has.
Shift : 3/1/+1
Gold : 1,000
Weapons :
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Character Note:
Disguised as humans, were wolfs don't shift in the view of others. Keeping their wolven identity secret to onlookers, as to not cause alarm. Were Wolf's are strong, ingenius, quick and agile and make formitable foes on any given battle field. One main flaw though, is Were Wolf's will take TRIPLE the normal damage when hit with a silver weapon.
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