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        Okay here it is!!! This section of the zoo is all about the techniques of RK. You could use this fighting styles to kill someone (hehe - I was only joking). 

        We would like to send SPECIAL THANKS to Hiei (Maraming salamat)!!! Almost all of this info came from him, the 17th Hiten Mitsurugi Master ^_^x. This section wouldn't be here without his help. Arigato!

        By the way, I included a little screen caps on some techniques, to help you visualize more or do the stances/poses yourselves in front of your computer!

        If you would like to make comments or add more info or ask something, e-mail me at kaorukanzaki@edsamail.com.ph ^^


 

Go to:

[ Hiten Mitsurugi Ryu Techniques ] [ Gatotsu techniques ] [ RK battle tips ]

 

HITEN MITSURUGI RYU TECHNIQUES:

 

Do Ryu Sen

 

        The sword is swung directly above the ground to create a powerful shockwave of rocks and debris flying towards the opponent. (ouch!)

        Kenshin's usually seen doing this, especially in the "filler" episodes of the anime, and when the opponent's well, . . . not that good.

   

WAAAHH!!! Look out for those stones!

Kenshin vs. Raijuta and company

 

Ryu Sou Sen

       - To strike at least two of the nine vital points at an instantaneous speed.

 

Ryu Sou Sen Garami

       - A variation of the Ryu Sou Sen except that the attack focuses on the head.

 

Ryu Kan Sen

SD of Ryu Kan Sen

       - A counter-attack in which the user will put himself into a spin and when he is behind or beside his opponent , he will swing the sword in a backhand fashion hitting the back of the opponent's neck

 

Ow! That hurt!

Kenshin vs. Saitoh in ep 30

 

Ryu Kan Sen Tsumuji

        - A variation of the Ryu Kan Sen except that the spin is done in the air .

 

Ryu Tsui Sen

SD of Ryu Tsui Sen

    - The user will jump high and slash the opponent downwards. (Kenshin used this style a lot of times in the movie of RK)

 

^_^x Wonder how they jump so high . . .

Kenshin's training with Hiko in the waterfalls

 

Poor Raijuta . . .

Kenshin vs. Raijuta

 

 

Ryu Tsui Sen Zan

        A variation of the Ryu Tsui Sen but instead of slashing ... the sword is pointed downwards thus stabbing the head, as seen in the OAV. Gruesome technique! (Waaah! the blood!!!! THE BLOOOD!!!!)

 

Ryu Shou Sen

        The user will place his left hand at the bottom of the blade and slash in an upward motion hitting the opponent at a tremendous impact (As seen with Hiko Seijuro vs. Fuji(The giant who is one of Shishio's men))

 

Battou Juttsu

       Everyone probably know this already . The sword is sheathed and drawn at a very high speed .

 

Battou jutsu view 1Battou jutsu view 2

Kenshin vs. Aoshi in Shishio's library

 

Ku Zu Ryu Sen

 

-"Strike of the Nine-Headed Dragon"

 

- There are points of attack in every sword Budo: Karatake (head), Kesagiri (left shoulder), Saka Gesa (right shoulder), Hidari Nagi (left arm), Migi Nagi (right arm), Hidari Kiri (left waist), Migi Kiri Age (right waist), Saka Kaze (between legs), and finally Tsuki (chest). No matter what the technique or school of Budo, all attacks focus on one of these points, and in defense, the same points are taught. But if you use the Ku Zu Ryu Sen, a Hiten Mitsurugi Ryu move that attacks all 9 at exactly the same moment, not a person in the world can stop it.

 

- The attack of the Ku Zu Ryu Sen comes from the strength in one's thrusts and the stamina behind them, which means the person must have a mascular body, like that of Hiko's. This is the reason why in Kenshin's training, his Ku Zu Ryu Sen didn't have a chance against Hiko's.

 

Ama Kakeru Ryu no Hirameki

 

- "Attack of the Flying Dragon"

 

- This ougi begins with the teaching of Kuzu Ryu Sen. When the student sees the nature of the Ku Zu Ryu Sen, he'll see the connection of the Ama Kakeru Ryu no Hirameki. It is a battou juttsu that's faster than Shin Soku.

 

- A variation of the battou juttsu except that the stance is lead with the left leg therefore creating a more powerful attack. (The reason why it's so much more powerful is because by using the left leg, the allowance for torso turning is increased greatly. Apparently, the added force of the torso turning more increases the speed and force of the attack ten-fold.) Should it be blocked that swing will displace the air creating a vacuum that will suck the opponent towards the attacker then the second swing finishes him off . (Hiei knows how to counter this! (Just Crouch Low))

 

- to be able to use this ougi, the person must be in perfect condition, or else he/she'll die too. 

 

The Ama Kakeru Ryu no Hirameki pose after attackingAoshi's flying!!!

Kenshin vs. Aoshi

 

Kenshin vs. Shishio (final battle)

 


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GATOTSU TECHNIQUES:

 

Ishiki Gatotsu

- The most used form of Gatotsu . It starts with the user running towards the opponent and stabbing them (As seen with the first fight of Sano And Saito)

 

- if the opponent was able to avoid a first attack of the ishiki, it doesn't mean he/she will be able to adapt to this technique next time. There is no constant angle for this attack. It was created by one of the leaders of the Shinsen Gumi, Hijikata Toshizo.

 

- in episode 30 ("Evil has it's Revenge: Shishio Makoto's Devlish Plot"), Kenshin was able to counter this attack using the Ryu Kan Sen.

 

Ishiki Gatotsu 1Ishiki Gatotsu 2

Ishiki Gatotsu 3Ishiki Gatotsu 4

Kenshin vs. Saitoh in the Kamiya Dojo

 

Nishiki Gatotsu

- This is used when the opponent is in the air . The user will stab upwards. 

- also called the Taiku-np (anti-air) gatotsu

 

 

Don't mess up with this guy, ok?

OUCH!!!!

Kenshin vs. Saitoh in the Kamiya Dojo

 

Sanshiki Gatotsu

        This is used when the user is in the air . The user will stab downwards (sort of a Ryu Tsui Sen Zan of the Hiten Mitsurugi School)

 

Zeroshiki Gatotsu

        The fastest and the most deadly of all . The opponent is stabbed at a point blank range (As seen with Saito vs. Uonoma Isui OR Saito vs. Shishio)

 


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SOME RK TIPS IN FIGHTING:

 

Okay here are some of the little techniques for battle Kenshin showed or taught in the anime. (Hey, don't blame me if it doesn't work in real life, ok? ^^)

 

tip#1:     When you're out-numbered by the opponents, run. 

        - I don't mean run like a coward! (^^;) Run for a while and when there's quite a distance between you and your opponents, stop, and now you can now attack them one by one. You see, every person runs at different speeds. Therefore your opponents will catch up with you at different times, and you can sort of use that to attack them one by one. Good idea, eh?

        - This was the tip given by Kenshin to Yahiko in the early episodes of the anime. I think it was in the episode where Yahiko saved a circus girl (please forgive me - I'm doing this all by memory, so I don't now what episode no.! ^^;). Yahiko sort of "revised" Kenshin's tip and instead of running, he went to a narrow alley where only one person can enter at a time. ^_^x

 

tip #2:     Instead of showing your techniques to your enemy, make them "self-destruct". 

        - This was used by Kenshin when he and Shishio first met. Kenshin had to fight one of Shishio's men, Senkaku. (Remember him? He's the big guy with the weird head shape, the one who killed Eiji's parents. You don't know Eiji? He's the kid who Misao and Kenshin met on their way to Shishio's. He's also the one adopted by Saitoh's wife). Instead of showing Shishio some of his techniques (Shishio was watching by the way), Kenshin made his opponent Senkaku "self-destruct" by making his bone in the leg brake (you see the big guy was chasing Kenshin all around the room, so Kenshin ran and ran around for a long time making the Senkaky turn and turn his leg, until eventually his bone couldn't handle the pressure and -boom!- it snapped - oh i mean broke)

 

Have more ideas? E-mail me at kaorukanzaki@edsamail.com.ph !

 

 


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Comments, suggestions? Just tell them at kaorukanzaki@edsamail.com.ph ^^. Again, thank you to Hiei out there ^_^x