Step 6: Select Spells
If you chose an Archetype that can use Enchantments or Blessings, then select four spells for your Persona to begin play. Your Persona will discover more spells when he has adventures.
See pages 8-13 for spells that are available to your Archetype.
Magic:
There are two types of Spells: Enchantments and Blessings.
Wizards and Bards use Enchantments. A Spell Book is used to store Enchantments. The Wizard and Bard must always be in possession of their Spell Book to be able to use Enchantments. New spells are often found on scrolls or in other spell books. If a new Enchantment is found it can be copied to the Spell Book. Once added to the Spell Book the new Enchantment can be used. Wizards and Bards cannot use scrolls with Blessings written on them. Nor can they use spell books with Blessings written in them.
Priests and Rangers use Blessings. A Prayer Book is used to store Blessings. The Priest and Ranger must always be in possession of their Prayer Book to be able to use Blessings. New spells are often found on scrolls or in other spell books. If a new Blessing is found it can be copied to the Prayer Book. Once added to the Prayer Book the new Blessing can be used. Priests and Rangers cannot use scrolls with Enchantments written on them. Nor can they use spell books with Enchantments written in them.
Manna Points
Each spell caster starts out with a certain number of manna points based on their Archetype. Manna points are used to cast spells. When a spell is cast manna is drained from the spell caster’s personal reservoir. When a spell caster runs out of manna rest will refill the manna reservoir. Manna points are restored at 1/4 of the total for each hour of rest. Four hours of rest will restore all lost manna points.
Starting Spells
Each Persona with spell casting ability begins play with a spell book and four spells.