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Zane Ember

Name: Zane Ember

Player: Michelle

Caste: Twilight

Nature: Visionary

Anima: Ocelot

Attributes: Strength 3, Dexterity 3, Stamina 3, Charisma 2, Manipulation 2, Appearance 3, Perception 4, Intelligence 4, Wits 3

Virtues: Compassion 1, Conviction 3, Temperance 2, Valor 3

Abilities: Martial Arts 1, *Melee 3, *Endurance 2, *Resistance 2, Survival 1, *Craft 3, *Investigation 3, *Lore 4, *Medicine 3, *Occult 4, *Awareness 3, Dodge 3, Larceny 1, *Stealth 2

Backgrounds: Artifacts 3 ("Grace's Folly" Orichalcum Daiklaive, "Panther Drop" Orichalcum Breastplate), Familiar 1 ("Jol" - Cat), Manse 3 (Gemstone of Spoken Language), Resources 3

Charms: Body Mending Meditation, Excellent Strike, Golden Essence Block, Judge's Ear Technique, Ox Body Technique, Peony Blosson Attack, Sensory Acuity Prana, Surprise Anticipation Method, Ten Magistrates Eyes, Terrestrial Circle Sorcery

Attack: 9 with "Grace's Folly" Damage: 8L with "Grace's Folly"

Dodge Total: 6 Soak: 9B/9L with "Panther Drop"

Willpower: 6 Health Levels:-0/-1/-1/-1/-2/-2/-2/-2/-4/Incap

Essence: 2

Personal Essence: 12 Peripheral Essence: 29 Committed Essence: 7

Other Notes: Zane was a student of a well known loremaster in the South. She Exalted early in life, leading to her master's decision to advance her studies so she may move on in her life. While she has grasped many talents beyond other Exalts, she is still limited in what she can do.

   Zane received a missive from to take to Jakar Natoff. The letter stated that she would be the help the needed to defeat the plot behind the Abyssals in Chiaroscuro.

A * denotes favored or Caste ability!




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