Contents Homepage Biography Favorite Links Friends and Photos Gaming Dungeons and Dragons Earthdawn Exalted Artifacts Backgrounds Campaign Info Charm Flow Charts Creatures Dramatis Personae Hearthstones Locations Manses Weapons Vampire Werewolf Geneology Ravings Résumé Updates Writing Samples |
Zane EmberName: Zane Ember Player: Michelle Caste: Twilight Nature: Visionary Anima: Ocelot Attributes: Strength 3, Dexterity 3, Stamina 3, Charisma 2, Manipulation 2, Appearance 3, Perception 4, Intelligence 4, Wits 3 Virtues: Compassion 1, Conviction 3, Temperance 2, Valor 3 Abilities: Martial Arts 1, *Melee 3, *Endurance 2, *Resistance 2, Survival 1, *Craft 3, *Investigation 3, *Lore 4, *Medicine 3, *Occult 4, *Awareness 3, Dodge 3, Larceny 1, *Stealth 2 Backgrounds: Artifacts 3 ("Grace's Folly" Orichalcum Daiklaive, "Panther Drop" Orichalcum Breastplate), Familiar 1 ("Jol" - Cat), Manse 3 (Gemstone of Spoken Language), Resources 3 Charms: Body Mending Meditation, Excellent Strike, Golden Essence Block, Judge's Ear Technique, Ox Body Technique, Peony Blosson Attack, Sensory Acuity Prana, Surprise Anticipation Method, Ten Magistrates Eyes, Terrestrial Circle Sorcery Attack: 9 with "Grace's Folly" Damage: 8L with "Grace's Folly" Dodge Total: 6 Soak: 9B/9L with "Panther Drop" Willpower: 6 Health Levels:-0/-1/-1/-1/-2/-2/-2/-2/-4/Incap Essence: 2 Personal Essence: 12 Peripheral Essence: 29 Committed Essence: 7 Other Notes: Zane was a student of a well known loremaster in the South. She Exalted early in life, leading to her master's decision to advance her studies so she may move on in her life. While she has grasped many talents beyond other Exalts, she is still limited in what she can do. Zane received a missive from to take to Jakar Natoff. The letter stated that she would be the help the needed to defeat the plot behind the Abyssals in Chiaroscuro. |