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an experiment with the Planescape Campaign Setting and the 3rd Edition
Dungeons and Dragons Ruleset.
enemies & allies |
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Dead-Book:
Hopefully, the themes of this campaign will become apparent over time, and the players will be able to solve the "mystery" of the "fire that burns brightest..."
Updates:
July 10, 2002:
Ah, it has been a good run, hasn't it? Almost a year. Well, the game is on haitus now. Perhaps we may pick it up again with a big finale. Who knows? The multiverse is a vast place...
June 12, 2002:
I've been updating the episodes so far, although not as fast as I should be. New characters, new NPCs.
April 27, 2002:
Updated the rules for Doomguard faction membership (although it is still incomplete at this time), the Episodes, and Background info.
April 16, 2002:
A character death. And more plot twists. Updated the Story So Far, as well as the Character Backgrounds, and the roster of PCs.
March 28, 2002:
The game is still going on. We have a new player, and thus, a new character. Updated the Story So Far, Background, and the roster of NPCs. Game on!
February 12, 2002:
Updated the Story so far and the Background Info.
February 10, 2002:
I've added some Necromancer Feats. See the New Rules section for details.
I've also modified the Planewalker's Handbook tiefling variable ability chart to meld with 3rd ed rules, as well as to avoid the +1 Character Level nonsense. See the PC Creation section for details.
January 24, 2002:
I've rearranged the party roster, although I'm keeping the picture, since I like it so much.
I've also archived the Updates.
We're currently in a turning point of the campaign. Based on character actions there may be more adventuring, or it could be resolved pretty easily.
Also, some people dropping out, and some characters have died, so...
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