Building Guide |
![]() Main Combat |
Creating a character is one of the many fun parts of playing. Many times, whenever I create a character, I sit and think of all the adventures they might have. Then I think about the life they had before they started adventuring. All new characters are to start at level one. Before anything else, you need to get their ability scores. To do so, you need to log your rolls. Roll 4d6 six times. Scrap the lowest roll in each. You'll be left with 3 numbers in each series. Add the 3 together leaving you with 6 numbers. Now that you have rolled ability scores you need to choose their race and class(es). It is a good idea to choose them both at the same time because certain races are better suited for certain classes. After choosing your race, you can now assign and adjust the character's ability scores. Adjust them up and down as determined by their race. It is wiser to put higher scores that correspond to the class you have chosen. After you have done this, you may now record special features granted by the character's race and class. The next step is to select a feat. Since your character is starting at level 1, you may only select one feat. Be sure to thoroughly read the feat before you decide on it. Now that you have your feat, you need to select their skills. Depending on the character's class, race, and intelligence, you can choose several skills. Well, you have the skills out of the way. It time to get everything else done. You may start out with equipment only if you choose a starting package. If you decided to, record all that into your character sheet. You'll need to record their hit points (HP), armor class (AC), all modifiers and bonuses, weapon statistics, saving throws, ect. Finally, you have finished all the basics of your character. It is time for you to finish with description. Choose a name, gender, alignment, age, and deity. Also, you should give a thorough physical description of the character. Other things to add are their looks, personality, and history. Take the alignment test here. Courtesy of planetadnd.com. That's it! You are now finished. That wasn't so hard, was it? Now, you can play them in the game. It's just that simple. Good luck. |
Please
support Aurora by voting. Just click on these images.
|
Aurora is a copyright of Aurora Matrix Inc., Copyright © 2000. Dungeons and Dragons is a trademark of Wizards of the Coast Inc.