Magic |
![]() Main Combat |
Again, most of what you will need to
know is in the PHB chapter 10. All of the rules in the chapter apply
unless otherwise stated below
First off, the character must prepare all spells they wish to use in that day if they are a cleric, paladin, druid, wizard, or ranger. Sorcerers and bards may use spells that they already know without preparation if the spell doesn't require it. Obviously, there is a limit to the amount of spells a character may cast each day. The character may cast the same spell more than once if they have not run out of their daily limit or consumed the spell components needed to cast the spell. One more important detail to remember is each character and monster's location is when casting the spell. If you are not sure, ask the QM. The QM should be keeping track of this. If you cast a fireball at approaching orcs and an ally happens to be in the way, chance are you will hit them. Sometimes, a target may be just out of range of a spell, so they will not be affected by it. The QM will alert you to this if that arises. There are currently eight schools of magic that a spell can fall under. Some spells may fall under multiple schools.
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