*Absorb-(Cell types only) Once an opponent have been defeated they can then be absorbed. In doing this you will gain any one of there techniques in its most basic form. It also gives a 50,000pl boost. This kills the opponent. Upgrades:None
*Controlled Scatter Shot(Upgrade)-This attack is like scatter shot except it allows you to control the movement and placement of the balls of ki. Takes one turn to fire the balls and one to control. Makes Scatter shot unevadable. Upgrading: None
*Controlled Oozaru-This attack allows you to control yourself in Oozaru. Must have Oozaru before you can learn this attack. With this you may revert to Saiyan form without the loss of your tail.
*Darkness Dimension-You create a large black dome of energy and it pulls in the opponent draining some of his pl. Takes 2 turns to charge.(35,000) Upgrading: None
*Death ball-You make a destructive gold ball of ki that is capable of destroying a planet. Takes 2 turns to charge. Planet destroying.(32,000) Upgrading: None
*Disarm-Disables the opponent from using weapons for the final duration of the battle.
*Divine Ball-Plows the enemy continuously with a shoulder cannon. Takes 1 turn to charge.(30,000) Upgrading: None
*Divine Cannon-A huge amount of energy seeps out of your palms and attacks the opponent in the chest. Takes 1 turn to charge.(30,000) Upgrading:None
*Energy Shield-This attack makes an energy barrier around you that protects you from ki attacks for two turns. Can be used as a counter action. Used instantly. Drains one Ki every round used. Upgrading: +5 turns.
*Final Burst-Dragoons/Kaio Only. A fast and powerful attack causing fire to engulf the opponent. Takes 1 turn to charge.(31,000) Upgrading: None
*Final Flash-Vegeta's most powerful attack. Takes 2 turns to charge.(40,000) Upgrading:None
*Five Finger Shot-With this attack you shoot five small balls of ki at your opponents or opponent each dealing its own damage. Takes 1 turn to charge.(5,000 per finger) Upgrading: Two hands(all upgrades must be gotten for both hands).
*Frieza Beam-This is a ki beam shot out of the finger. It kills or severly damages the opponent(only kills when they are in critical). Takes 1 turn to charge.(30,000) Upgrading: None
*Gallet Gun(Upgrade)-This attack is like Gallet Gun but is stronger and can blow up planets. Takes 2 turns to charge. Makes Gallet Gun able to blow up planets.
*Garlic-Ho-Saiyans only. This is the equivalant of the Kamahamaha but a little stronger. Takes 2 turns to charge.(45,000) Upgrading: None
*Healing-With this ability you can either heal yourself or allies a fair amount. Used instantly. Heals completely at the end of the battle. Gains pl only half as fast as a Ki attack.(25,000) Upgrading: Teammate(heals a teammate).
*Instant Transmission-This attack allows you to transport yourself and two others your holding on to instantly to any place on the planet you are on. Takes 2 Ki to use. Used instantly.
*Kamikaze Ghost Attack-You yell Kamikaze as loud as you can and millions of ghost images come out and attack the opponent. Used instantly.(38,000) Upgrading:None
*Kamehameha-This is the ki attack Goku is well-known for. Takes 2 turns to charge.(40,000) Upgrading: None
*KaioKen-All races but Nameks. This attack powers you up to your deepest limits. In this stage you get +10,000 to attacks and +2 evades. Each turn this attack takes 1/2 ki to stay in the form. Ki Attacks are unlimited during Kaioken. If you leave the stage of KaioKen then you will lose 50,000 pl because it is a drain on the body. (+40,000 per x) Upgrading: Multiple Xs(Example:x4), 25,000 loss
*Kyodaika-Nameks only. This is the equivalant of the Namek KaioKen but this increase your size as well. (+40,000 per x)Upgrading: More Xs(example:x4), 25,000 loss
*Masenko-Gohan uses this attack when he's very mad but not only Gohan can use this. Takes 1 turn to charge.(37,000) Upgrading:None
*Multi-Blade-(Kaios/Dragoons only. Must have Multi-Form. Swords identical to your own appear in the hands of your other forms. This move automatically happens when you use Multi-Form. No upgrades.
*Power Transfer-Androids only. With this attack you grab the opponent by the head and send massive bio electricity through there skull causeing great damage to them and giving you forth of the power level that it dealt. Takes 2 turns to charge. Double damage to androids.(40,000) Upgrading: None
*Sokidan-This is a small ki blast that has the destructive power of spirit bomb but is less powerful. Takes 2 turns to charge.(38,000) Upgrading: Planet Destroying.
*Special Beam Cannon-You shoot one beam that goes straight and another beam that goes around it. Takes 1 turn to charge.(35,000) Upgrading: Planet Destroying(kills the user unless Instant Transmission Upgrade is used).
*Zanzoken-This attack allows you to counter and evade at the same time because you are making blured images of yourself. Can evade an unevadable attack. Half physical damage during counter. Upgrading: Full physical damage.