And thus did the Gods become wrathful against the sins of the Emperors,
and smote his kingdom into ashes."
-
Opius Falerius Maximo "A History of the Empire"
Some
General Guidelines Regarding Religion in Taranche
The gods of Taranche take an active
interest in the world. To this end, they have specific
roles to play in the affairs of individual mortals and entire
races alike, the events of which they dictate requiring honor
and prayer.
The mortal races are
not insignificant. They are charged with the great task of
bringing themselves back full circle -- to the heartfelt
understanding of truth through faith in the gods. It is
the priests who carry the heaviest burden, for it is they who
must ensure the faith remains strong.
Most of the people
of Taranche worship more than one god on a daily basis, even if
they dedicate their entire lives to one god. A weaponsmith
might take Oranus as his patron deity, but also pray to Rabirius for
assistance before forging a blade. A weapon forged for use by a
castle guard might also involve prayers to Ausonius.
Many folks make
offerings both to deities they revere and appeasement offerings
to deities of markedly different alignment and interests from
their own to ward off spite, divine whim, and holy vengeance.
In addition to the
Gods mentioned below, most dwarves (both Imperial and Barbarian)
will offer a prayer to the spirits of their dead ancestors,
particularly the founder of their Clan. The ancestors are
seen as intermediaries between the individual dwarf and the
gods.
The Gods
Themselves
The
pantheon of Taranche is for the most part notable for their
ability to transform themselves to local circumstance. The
deities worshipped in any given region may vary, given the
proclivities of the people who live there. In addition,
the way each god is perceived and the way the pantheon is
worshipped can vary widely. Each of the barbarian races
worship many (though never all) of the same gods as the
Imperials, though with different names and in some cases even
differing genders.
The barbarian races
also venerate gods who were simply not recognized as such by the
Imperial people. Such beings are still gods in their own
right, however, and grant their worshippers what blessings they
do as normal.
Lastly, it is also
not uncommon for people to venerate
local deities, household gods, deified heroes, and even
elemental spirits and demons. These minor deities are often more widely
worshipped in their local areas than the major deities
themselves. Local gods rarely have any dedicated priests,
but are rather served by lay worshippers.
The gods aren't just
"bigger tougher monsters". They are the raw, powerful
engines which keep the world of Taranche running.
Admittedly, not all gods are created equal... but all true gods
are immortal and indestructible. A player character has no
hope of ever defeating a god in combat. Period.
The gods do not
utilize avatars, although they may manifest their power in a
worshipper. Note that there are a few exceptions to this
rule; in most cases the exceptions are local gods, such as
Sherlyndria, a local goddess of rural Soravia, who is incarnate
in a truly gigantic and magnificent apple tree on the outskirts
of Sherlynsfyrd, Shushaz, a local dwarven god who is
incarnated in Mount Shushaz, or Ubriel the White, a local Choyen
god who is incarnated in the being of a large and truly
magnificent stallion.
The Imperial
Gods |
Name |
Portfolio |
Artorus |
God of Chivalry,
Valor, Honor, Oaths, Ethics, Justice, and Truth |
Ausonius |
God of Law, Order,
and Cities |
Brucca |
Goddess of
Archery, Hunting, and Patience |
Calatora |
Goddess of Love
and Harmony |
Calpurnia |
Goddess of the
Home, Marriage, and Industriousness |
Clauda |
Goddess of Martial
Skill, Discipline, and The Pursuit of Excellence |
Coscona |
Goddess of
Thievery, Gambling, Luck, and Risk |
Desticius |
God of Discord,
Misfortune, and Mischief |
Dissenius |
God of Art,
Poetry, Music, Humor, Passion, Wine, Song, and Stories |
Durona |
Goddess of Travel
and the Stars |
Epidius |
God of Magic |
Fadus |
God of Battle,
Chaos, Berserk Fury, and Fearless Courage |
Floronius |
God of Pain, Hurt,
Torture, and Cold |
The Four Seasons |
Goddesses of the
Seasons |
Gabinius |
God of Murder and
Revenge |
Herilla |
Goddess of Undeath
and Necromancy |
Hosidius |
God of Disease,
Epidemics, Sickness, Plague, Vermin, Hunger, and Starvation |
Lampronus |
God of Daylight,
the Sun, and Dawn |
Metilius |
God of Science,
Invention, Reason, Knowledge, and Wisdom |
Manatus |
God of Time, Fate,
Death, Prophecy, and the Underworld |
Nemetorius |
God of Money,
Business, Wealth, and Greed |
Nigidius |
God of Sailors,
Fisherman, and Those That Travel By Way of the Sea |
Novilla |
Goddess of Envy,
Injustice, Jealousy, Seduction, Temptation, and Unfulfilled
Desires |
Oranus |
God of Fire,
Craft, and Craftsmanship |
Pomponilla |
Goddess of Peace,
Comfort, Mercy, Hope, and Healing |
Rabirius |
God of War and
Strategy |
Sabuca |
Goddess of
Agriculture, Fertility, and the Harvest |
Sallustus |
God of Poison,
Serpents, Treachery, Lies, Deceit |
Serga |
Goddess of the
Moon |
Tanicus |
God of Lightning
and Thunder |
Urgulanus |
God of Nature |
Valgilla |
Goddess of Night
and Darkness |
Volcatius |
God of Oppression,
Slavery, Hatred, and Bigotry |
The Barbarian Gods
Note that for
the most part, the Barbarian people worship the Imperial Gods
under different names and with slightly different methods.
The gods that follow are only those that are those that are not
a part of the Imperial pantheon. |
Name |
Portfolio |
Arpigig |
Ormuz God of the
Earth, Mountains, Metal, and Strength |
Gaakt |
Ormuz God of Fire,
Creativity, and Magic |
Grugnir |
Chayk God of Bears |
Hjarm |
Chayk Goddess of
Weapons, Skill, and Endurance |
Horir |
Chayk God of Winter,
Snow, and Blizzards |
Hugnhild |
Chayk God of Strength,
Power, and Effort |
Kog |
Ormuz God of Water,
Secrets, and Cunning |
Melikhiz |
God of Decay and
Insanity |
Nehkrakgu |
Ormuz God of Air, Storms,
Lightning, and Thunder |
Sornod |
Chayk Goddess of
Spring and Youth |
Sornfa |
Chayk Goddess of the
Moon |
Zapyurik |
Rostok God of Horses |
Zarazen* |
Khazak God of Blood
Vengeance |
* Uttering the name
of this god is something Khazak dwarves in general will not do, except when an
individual is declaring a Blood Oath. Even writing down
his name in full is something that is just not done. To a Khazak, casually mentioning Zarazen's name is akin to standing
up in the middle of a church service and yelling the word "fuck"
at the top of your lungs nine or ten times. A blood oath, on the
other hand, is made at the top of a dwarf's voice, in public,
and includes the name of the god. There are no priests or
temples of this deity.
The Cults
These religions
are not very prominent, but in some cases have wide following.
Almost all are evil faiths, dedicated to demon-worship or the
worship of other foul creature. |
Name |
Portfolio |
Malakhizz |
Cult of Darkness, Slow
Decay and the Descent into Madness |
Shexis |
Cult of Spider Worship |
Shtesstet |
Cult of Snake Worship |
Vermithrax |
Cult of Dragon Worship |
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