Site hosted by Angelfire.com: Build your free website today!
The Young Kingdoms
Home Page

Campaign Information
Character Directory
Directory of Names
House Rules
Lore
Magic
Religion
FAQ List
Links

Contact Us

The Gods
Arpigig
Artorus
Ausonius
Brucca
Calatora
Calpurnia
Clauda
Coscona
Desticius
Dissenius
Durona
Epidius
Fadus
Floronius
The Four Seasons
Gaakt
Gabinius
Herilla
Hjarm
Horir
Hosidius
Hugnhild
Kog
Lampronus
Malakhizz
Metilius
Manatus
Nehkrakgu
Nemetorius
Nigidius
Novilla
Oranus
Pompanilla
Rabirius
Sabuca
Sallustus
Serga
Shexis
Shtesstet
Sornod
Sornfa
Tanicus
Urgulanus
Valgilla
Vermithrax
Volcatius
Zapyurik

Lampronus

"The Eternal Lantern"
God of Day, Light, Dawn, and the Sun, Scourge of the Undead

"Despite the forces arrayed against Him, His Light will never cease, for the light is life and His Light is the strongest of them all."

- The Scrolls of Light

The priests of Lampronus are the sworn enemies of the undead and the minions of darkness.  They dedicate themselves to the banishment of the evil that lurks in the shadows of the night by bringing all creatures into the purifying light of day.  They preach that only by walking in Lampronus's light can one save one's soul from the taints of darkness.

The main weapon of Lampronus's church is conversion.  Each priest must go on a one-year mission to gain converts and bring them into the flock.  During the darkest hours of the night, the priests act night-watchmen, patrolling townships and cities with lantern in hand, pushing back the darkness.

Also Known As: Halling (Chayk), Gwer (Nerulk), Koszta (Rostok)

Dogma: Celebrate the new day.  Do not go gentle into that good night; rage against the dying of the light.  Protect those in need from the creatures that prowl the dark.  Reclaim the night.  Soothe the sick, as the dawn soothes the terror-filled night.

Symbol: A solar disk surrounded by a ring of twenty rays.

Holy Days: The summer solstice is holy to the church of Lampronus.

Allies: Artorus, Ausonius, Pomponilla, Sabuca

Foes: Desticius, Hosidius, Valgilla, Volcatius

Colors: Gold and silver.

Sacred Animal: Eagle

Sacrifice: Gold coins are melted on Lampronus' altar once a month.

Weapons Permitted: Priests of Lampronus may use any weapon.

Armor Permitted: Lampronus requires that his priests wear only those armors made completely of metal.

Priests of Lampronus

Priest of Lampronus Package (35 Points): Each priest of Lampronus is required to take this package.  The number in parentheses is the point cost of the item.

  • Presence +3 (3)
  • Credential: Right to Marry (1)
  • Knowledge Skill: Doctrine of the Church of Lampronus 11 or less (2)
  • Paramedic + 1 (5)
  • Power Skill: Faith (3)
  • Professional Skill: Priest of Lampronus (3)
  • Create Light: Sight Group Images - Increased Size (16" radius; +1), 0 Endurance Cost (+½), Effect Lasts 12 Hours (+¾)(Active Cost: 32 Points); Only to Create Light (-1), Gestures (-¼) (14)
  • Dispel Darkness: Dispel Darkness 6d6 - Extended Effect (Any Power with Darkness Effects, One at a Time; +¼)(22 Active Points); Gestures (-¼), Incantations (-¼), Delayed Phase (-¼), Concentration (Startup, 0 DCV; -¼) (11)
  • Power of Lampronus: Spell Multipower. See below for Details (28).
  • Turn Undead: Presence +90 - Only to Make Presence Attacks (-1), Only vs. the Undead (-1), Extra Time (Full Phase; -½), Limited Effect (See the description in Fantasy Hero; -1), Only When Serving Lampronus' Purposes (-½). (18)
  • Psychological Limitation: Devotion to Lampronus and His Purposes (-25)
  • Social Limitation: Subject to Church Edicts (-20)

Priest Spells Granted

Base Spell Multipower: The base spell multipower acquired in the Priest of Lampronus package is as follows.  The package also gives the player 5 extra points with which to purchase spell slots (and the player may feel free to spend further points on spell slots, if he so chooses):

Cost   Power END
14   Power of Lampronus: Multipower (40) - Only Divine Magic (-½), 8 Charges (-½), Must Pray and Meditate for One Hour to Gain the Day’s Charges (-½), Only Usable While in Good Standing With Lampronus' Faith (-¼) N/A
1 u Bless: Combat Skill Level: +1 with All Combat - Selective Area of Effect (3" Radius; +1½) (20 Active Points); Concentration (Startup, 0 DCV; -¼), Gestures (-¼), Incantations (-¼), Effect Lasts for One Hour (-0) 2
1 u Detect Magic: Detect Magic (Discriminatory, Ranged), +10 to Perception Roll (30 Active Points) - Concentration (Throughout, 0 DCV; -1), Delayed Phase (-¼), Incantations (-¼), Gestures   (-¼), Nonpersistent (-¼).  Total Cost: 1 Point. 3
1 u Detect Undead: Detect Undead (Discriminatory, Ranged), +10 to Perception Roll (25 Active Points); Concentration (Throughout, 0 DCV; -1), Delayed Phase (-¼), Incantations (-¼), Gestures   (-¼), Non-Persistent (-¼) 2
1 u Flare: Sight Group Flash 8d6 (Sight Group) (40 Active Points) - Incantations (-¼), Gestures (-¼).  Total Cost: 1 point. 4
1 u Healing Spell: Simplified Healing 4d6 (40 Active Points) - Concentration (½ DCV, Throughout; -½), Incantations (-¼) 4
1 u Holy Armor: Armor (+5 PD/+5 ED) - Useable by One Other (+¼)(19 Active Points); Concentration (Startup, 0 DCV; -¼), Gestures (-¼), Incantations (-¼), Effect Lasts 1 Hour (-0). 2
1   Protection From Evil: Combat Skill Level: +8 with Hand-to-Hand Combat (40 Active Points) - DCV Only  (-¼), Only vs. Evil Creatures (-½), Delayed Phase (-¼), Incantations     (-¼).  Total Cost: 2 Points. 4
1 u Ray of Sunlight: Energy Blast 2d6 - No Normal Defense (Defense is Not Being Undead; +1), Does Body (+1)(30 Active Points); Delayed Phase (-¼), Beam Attack (-¼), No Knockback (-½), Gestures   (-¼), Concentration (Startup, 0 DCV; -¼).  Total Cost: 1 Point. 3
1 u Remove Fear: Presence +25 - Useable by One Other (+¼)(31 Active Points); Only to Resist Fear (-1), Gestures (-¼), Incantations (-¼), Instant (-½).  Total Cost: 1 Point. 3

The Order of the Beacon
Paladins of Lampronus

Knight of the Beacon Package (22 Points): The Church of Lampronus supports an order of holy knights, sworn to go forth seeking out the enemies of the faith.  All such characters are required to take the following package.

  • Presence +5 (5)
  • Combat Skill Level: +4 with Hand-to-Hand Combat - Only vs. Undead (10)
  • Credential: Membership in the Order of the Beacon (1)
  • Divine Grace: Skill Level (+2 Overall)(20)
  • Healing Touch I: Simplified Healing 2d6 (20 Active Points) - Concentration (Startup, ½ DCV; -¼), Gestures (-¼), 4 Charges (-1)(8)
  • Healing Touch II: Minor Transform 4d6 (Changes a Diseased/Infected Person Into a Healthy Person)(40 Active Points) - All or Nothing (-½), Concentration (Startup, ½ DCV; -¼), Gestures (-¼), 4 Charges (-1)(13)
  • Knowledge Skill: Doctrine of the Church of Lampronus 11 or less (2)
  • Noble Rank: Knight (1)
  • Paramedic (3)
  • Power Skill: Faith (3)
  • Professional Skill: Knight of the Beacon (3)
  • Riding 11 or less (3)
  • Turn Undead: Presence +60 - Only to Make Presence Attacks (-1), Only vs. the Undead (-1), Extra Time (Full Phase; -½), Limited Effect (See the description in Fantasy Hero; -1), Only When Serving Lampronus' Purposes (-½). (12)
  • Weapon Proficiency: Blades (2)
  • Weapon Proficiency: Lance (1)
  • Monitored by the Church of Lampronus 8 or less (-10)
  • Psychological Limitation: Devotion to Lampronus and His Purposes (-25)
  • Social Limitation: Subject to Church Edicts (-20)

This site is best viewed using the Magic Cards font.

The Young Kingdoms PBEM Universe and the World of Taranche are copyrighted to Jack and Rebecca Butler, and is their solely owned property.  The Young Kingdoms PBEM Universe and the World of Taranche, and all of the campaigns therein, are works of collaborative fiction.  All the characters and events portrayed here are either products of the authors' imagination or are used fictitiously.  Except where otherwise specifically noted, the Young Kingdoms PBEM Universe and the World of Taranche, all Young Kingdoms characters, and all stories included therein are Copyright 1999, 2000, 2001, and 2002 by Jack and Rebecca Butler with all rights reserved under International Copyright Convention.  Submitting material (such as but not limited to character submissions, background information, and artwork) for inclusion in the Young Kingdoms PBEM Universe and the World of Taranche grants Jack and Rebecca Butler the right to use that material as they wish, in perpetuity, within the confines of the Young Kingdoms PBEM Universe and the World of Taranche. The submitter does not give up the right to use the material in ways unconnected to the Young Kingdoms PBEM Universe and the World of Taranche.  This website was designed by Jack Butler, and is maintained by Jack Butler. Unless otherwise and specifically noted and with the exception of player characters which are the creations of their respective players, all material on this site is the creation of Jack and Rebecca Butler.  No material on this site may be posted or published elsewhere without the express written permission of Jack and Rebecca Butler.  Fantasy Hero and the Hero System are registered trademarks of and are copyrighted by Hero Games, Inc.  No challenge to any trademark or copyright is made or implied by this site.