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The Axalon
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Toy Reviews

Armada
2003
02/22 - Optimus Prime (SC)
2002
02/10 - Initial Thoughts

Robots in Disguise
2002
06/05 - Scourge
06/05 - Megatron Megabolt
06/05 - Autobot 3 Pack
05/21 - Sideways/Axer
05/14 - Obsidian
05/09 - Storm Jet
03/07 - Bruticus
03/04 - Wave 1 Spychangers
03/02 - Side Burn (repaint)
02/17 - Sky Byte
02/07 - Scourge/X-Brawn
02/07 - Ultra Magnus (basic)
02/07 - Optimus Prime (basic)
01/30 - Prowl (repaint)
01/18 - Skid-Z/Wind Sheer
01/18 - Tow-Line/Skyfire
01/12 - Cryotek
01/05 - Ruination
2001
12/17 - Galvatron
12/14 - Rail Racer
12/14 - Predacon 3-Pack
12/14 - Prowl
12/07 - X-Brawn
12/07 - Side Burn
12/01 - Landfill
11/27 - Omega Prime

Beast Machines
2002
05/09 - Silverbolt
04/13 - Mirage
04/13 - Obsidian
04/13 - Sonic Attack Jet
04/13 - Scavenger
04/04 - NS Cheetor
03/07 - Strika
02/22 - Savage/Noble
02/08 - Blackarachnia
02/06 - Optimus Primal
02/01 - Night Viper
01/24 - Nightscream
01/07 - Thrust
2001
12/23 - Blast Charge
12/15 - Tank Drone
12/07 - Megatron
11/29 - Optimus Primal (BP)
11/23 - Jetstorm
11/23 - Rattrap
11/21 - Buzzsaw
11/21 - Tankor

Dinobots
2002
05/09 - Striker
02/17 - Airraptor
2001
12/18 - Rapticon
12/07 - Triceradon

Beast Wars
2002
05/09 - Optimus Primal (TM)
04/16 - Terrorsaur (TM)
03/14 - B'Boom
03/14 - Transquito
03/06 - Cheetor (TM)
02/25 - Sonar
02/22 - Tigerhawk
02/17 - Blackarachnia (TM2)
02/04 - Cybershark (TM2)
02/04 - Waspinator (repaint)
02/02 - Bantor
02/02 - Optimus Minor
02/02 - Scarem
01/30 - Iguanus (TM2)
01/30 - Ramulus
01/30 - Scourge
01/16 - Rattrap (TM)
01/16 - Cheetor (bootleg)
01/06 - Depth Charge
2001
12/25 - Prowl
12/21 - Megatron (TM)
12/15 - Tarantulas (TM)
12/06 - Megatron (TM2)
12/05 - Rampage
12/01 - Tarantulas (bootleg)
12/01 - Airazor (repaint)
11/27 - Silverbolt
11/26 - Terrorsaur (bootleg)
11/25 - Scorponok
11/25 - Rhinox (repaint)
11/25 - Optimal Optimus
11/24 - Inferno
11/24 - Quickstrike
11/17 - Rattrap (bootleg)
11/17 - Dinobot (repaint)
11/14 - Megatron

Other Lines
2002
05/09 - Sharp Edge
04/30 - Galvatron (BW2)
04/18 - Prowl (MW)
04/16 - Big Convoy
04/04 - Minibot Keychains
02/22 - Starscream & BB
02/13 - Bazooka
02/09 - Mach Kick
02/08 - Stampy
01/16 - Shadow Panther
01/14 - Choro Q Toys

Beast Machines Night Slash Cheetor

Of course we all know about the late Beast Machine toys in the 'Battle for the Spark' line. This is when Hasbro released a group of toys that were much more show accurate than previous releases. This included stuff like Savage/Noble, Blast Punch Primal, Strika and now (for me at least) Night Slash Cheetor.

If you've been keeping up with Beast Wars/Machines, you know generally the Cheetor toys have a history of being not so great. The original was okay, though it wasn't overly great in beast mode. TM Cheetor was the rare highlight of the Cheetors, the first BM Cheetor was a lanky, unstable giant, and don't even get me started on Supreme Cheetor, the shelf warmer of the century.

So enter Cheetor's sixth toy (but not his last with the new Playskool version coming out soon), of the Night Slash variety. Packaged in robot mode for some odd reason (I guess because beast mode is too long to package without having it either scrunched up or vertical), NS Cheetor is the most show accurate Cheetor ever made, I think, though the colors aren't right, obviously.

Beast mode is, um, not the strong point of the toy by any means. Pretty much it's his robot mode crawling on all fours with the heads swapped. The gimmick in the front arms severely limits those legs, which are floppy because of it. Also his front paws don't look anything like paws. I also kinda wish the ball joints on his wrists weren't so limited. They can swing inwards, but up and down movement they don't have. Also his shoulders and elbows, due to the gimmick, are limited to being swivels and hinges, respectively. And the swivel shoulders only move one way, unless you want to strip the internal gearing.. Beast mode is, how shall I say, the suck.

Transformation is as simple as Cheetor can get. Stretch him out, rotate his feet, swing out the front of them, fiddle with his hands, open chest and back, swap heads. Tada! Robot mode Cheetor!

As has been the case with every BM Cheetor toy, this guy has some long horkin' legs. Of course they're meant to be positioned in a sort of backwards 'Z' shape with his feet actually ending up behind his body. However, his legs, which have six joints each (including the feet), are very poseable, and ol' Cheets can be put into a lot of nifty poses. As long as you don't want to involve his arms, which, like I said, have severe movement limitations.

Ah, but there's more! Press a button on his shoulders and a sword stored in his upper arm will swing down into his hand via a nifty spring. It's really a pretty simple mechanism, and the sword always ends up in his hand no matter where you position it, but it's rather ingenious. Whoever though of it should get a nice pat on the back.

It's also nice to FINALLY have a Cheetor that doesn't use his tail as a weapon. I can't even begin to tell you how that was starting to annoy me.

But that's not all!

Pressing on his spark (which is obscured by an orange translucent plastic dome) causes his arms to move up and down in alternating directions. It's a pretty neat looking action feature, and actually pretty close to what he does on the show. You can simulate the speed pretty well, as well. Just press the spark more.

There's also a small rotating cylinder in his chest that's attached to the gimmick. Kinda hard to see through his chest plate, but if you open it up you get a nice show. A cool bonus I think. Also for the record Cheetor's head is pretty much dead on with the show, except for the orange glowing eyes, which is quite freaky looking coupled with the dark color of the toy. Very cat-like.

Overall? Well, I paid $12.99 for mine from BBTS, which is a tad more than I would have liked, but I wanted to get more than just my minicar key chains for the $5 shipping fee. If you can find one for the regular deluxe $10 price tag, go for it, though I wouldn't recommend putting him in beast mode too much.


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