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Toy Reviews

Armada
2003
02/22 - Optimus Prime (SC)
2002
02/10 - Initial Thoughts

Robots in Disguise
2002
06/05 - Scourge
06/05 - Megatron Megabolt
06/05 - Autobot 3 Pack
05/21 - Sideways/Axer
05/14 - Obsidian
05/09 - Storm Jet
03/07 - Bruticus
03/04 - Wave 1 Spychangers
03/02 - Side Burn (repaint)
02/17 - Sky Byte
02/07 - Scourge/X-Brawn
02/07 - Ultra Magnus (basic)
02/07 - Optimus Prime (basic)
01/30 - Prowl (repaint)
01/18 - Skid-Z/Wind Sheer
01/18 - Tow-Line/Skyfire
01/12 - Cryotek
01/05 - Ruination
2001
12/17 - Galvatron
12/14 - Rail Racer
12/14 - Predacon 3-Pack
12/14 - Prowl
12/07 - X-Brawn
12/07 - Side Burn
12/01 - Landfill
11/27 - Omega Prime

Beast Machines
2002
05/09 - Silverbolt
04/13 - Mirage
04/13 - Obsidian
04/13 - Sonic Attack Jet
04/13 - Scavenger
04/04 - NS Cheetor
03/07 - Strika
02/22 - Savage/Noble
02/08 - Blackarachnia
02/06 - Optimus Primal
02/01 - Night Viper
01/24 - Nightscream
01/07 - Thrust
2001
12/23 - Blast Charge
12/15 - Tank Drone
12/07 - Megatron
11/29 - Optimus Primal (BP)
11/23 - Jetstorm
11/23 - Rattrap
11/21 - Buzzsaw
11/21 - Tankor

Dinobots
2002
05/09 - Striker
02/17 - Airraptor
2001
12/18 - Rapticon
12/07 - Triceradon

Beast Wars
2002
05/09 - Optimus Primal (TM)
04/16 - Terrorsaur (TM)
03/14 - B'Boom
03/14 - Transquito
03/06 - Cheetor (TM)
02/25 - Sonar
02/22 - Tigerhawk
02/17 - Blackarachnia (TM2)
02/04 - Cybershark (TM2)
02/04 - Waspinator (repaint)
02/02 - Bantor
02/02 - Optimus Minor
02/02 - Scarem
01/30 - Iguanus (TM2)
01/30 - Ramulus
01/30 - Scourge
01/16 - Rattrap (TM)
01/16 - Cheetor (bootleg)
01/06 - Depth Charge
2001
12/25 - Prowl
12/21 - Megatron (TM)
12/15 - Tarantulas (TM)
12/06 - Megatron (TM2)
12/05 - Rampage
12/01 - Tarantulas (bootleg)
12/01 - Airazor (repaint)
11/27 - Silverbolt
11/26 - Terrorsaur (bootleg)
11/25 - Scorponok
11/25 - Rhinox (repaint)
11/25 - Optimal Optimus
11/24 - Inferno
11/24 - Quickstrike
11/17 - Rattrap (bootleg)
11/17 - Dinobot (repaint)
11/14 - Megatron

Other Lines
2002
05/09 - Sharp Edge
04/30 - Galvatron (BW2)
04/18 - Prowl (MW)
04/16 - Big Convoy
04/04 - Minibot Keychains
02/22 - Starscream & BB
02/13 - Bazooka
02/09 - Mach Kick
02/08 - Stampy
01/16 - Shadow Panther
01/14 - Choro Q Toys

Beast Machines Thrust

In the interest of completeness I picked up a used Thrust off eBay for $5 ($7 with shipping) so I would have all three of the original Vehicon generals. Anyways, it finally came today, so I guess I'll just get to the review, eh?

Thrust in vehicle mode is a futuristic cycle of sorts. It's cool looking at first, but it you stare at it too long it starts to look kinda weird. However, it gets the job done. The main gimmick in this mode is the spinning windshield 'head'. Similar to Tankor's turret head and Jetstorm's moving cockpit, Thrust's vehicle mode can look around. There's a small wheel under the motorcycle that makes the windshield look to the left. That's all it does, so don't expect him to look to his right, he can't do it. Not the best gimmick. However, it's easily disabled (since it makes rolling him somewhat of a chore) by lowering his front wheel slightly.

Transformation is tough without the instructions (which I didn't have) or a picture (didn't have that either, not that the package would have helped, he's mistransformed on it) but once you know how to do it, there isn't much to it (hrm, I'm a poet). However, it gives off the feeling of being incomplete. His arms and rear wheel (which now sits in two parts over his shoulders) don't really snap into position. I had to look at a lot of pictures of robot mode to make sure I had it right.

Robot mode is pretty cool looking, but it has a few major flaws. For one he has the same problem as Blast Charge (or rather, Blast Charge has the same problem as Thrust since Thrust was out first) since his feet are wheels and the part where his ankles are is one and the same with the axis of the wheels. This does not make standing him easy. His feet also look kind of stupid, being wheels with yellow claws sticking out of them.

Thrust also, for some unknown reason, has a mouth. Jetstorm and Tankor don't have mouths, but Thrust gets a big floppy one. I don't really like it, so what I like to do is either keep it closed all the way or open it all the way and pretend it's part of his neck.

Another, ahem, odd thing about Thrust is his codpiece. It's erm, rather long and fairly noticeable. The directions, from what I understand, tell you to fold it up, but then it looks rather dumb and is not stable at all (not that it ever was). You can easily remove it, but there's nowhere to store it in this mode, and his cycle mode looks rather dumb without it.

Also for those wanting more show accuracy, you can in fact make Thrust's wheeled mode by simply not separating his front wheel. He can't stand like that however (at least, not without the aid of something stable or the custom stand from Unicron.com), but it helps him look more like his show counterpart, something you can't do at all for Tankor.

All in all Thrust is pretty neat, though he suffers from a few big flaws, he's a decent toy. Of course, if you're not a fan of the show, there's a lot more Beast Machine toys out there that are way better, but for show completists, Thrust won't disappoint. Also it's worth a note that he's very flexible in terms of alternative modes. Just see what you can figure out. Fun stuff.


Rounded up from a 6.5

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