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Constructed Variants

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237 Magic

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5-Color

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ABC Magic

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Battle of the 2's

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Block Party

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BYOB

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Building Draft

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Building Sealed

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Chameleon

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Chess

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Colored Life

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Creaturefest

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Deck Points

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Effects Magic

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Elder Legend Dragon Wars

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Gauntlet

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Godzilla

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Highlander

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Highlander, Extensive

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Highlander, Over Extensive

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King's Magic

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Legend of the Five Colors

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Legend's Magic

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Pauper's Magic

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Race Wars

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Rainbow Stairwell

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Rated One Star

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Scavenger Hunt

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Spy Constructed

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Squandered Magic

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Star

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Star, 2 Color

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Type B

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Vanilla Wars

Limited Variants

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Auction Draft

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Auction Draft, Silent

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Back Draft

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Booster Draft

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Double Draft

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Duplicate Limited

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Duplicate Magic

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Fixed Deck

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Grand Master

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Mini Master

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Monte Carlo Draft

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Pack Game

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Quest for the Mirari

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Rochester, Two Player

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Rochester, Two Player Blind

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Rotisserie Draft

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Soloman Draft

Both Variants

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Allies: Teamwork & Betrayal

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Apex Man

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Assassins

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Blitz

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Blitz, Super

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Blitzkrieg

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Bullseye

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Chaos

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Contract Magic

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Cutthroat

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Diving Intervention

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Don't Settle for Less

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Dreams & Nightmares

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Emperor

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Fish Fiddling

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Five Player Collapse

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Free for All

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Gambling Magic

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Hat

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High Life w/No Mana

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Highest Life

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Imperfect Summoning

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Iron Mage

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Iron Man

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It

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Kangaroo Court

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Kill the Man with the Ball

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Liar's Damage

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Lich War

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Magic Combat with Dice

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Magic Tech

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Magic: the Eternal Struggle

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Melee

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Melee, Grand

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Midnight Magic

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Musical Chairs

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Negative Life

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No Land Magic

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RandoMagic

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Real Magic

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Rotate

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Shifter Magic

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Siege

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Slaves

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Slot Magic

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Tag Team

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Teams

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Tug of War

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Two Headed Giant

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Vanguard

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Wheel of Fortune

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Zero Sum

Shared Deck Variants

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Arena Magic

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Central Deck

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Deck of Effects

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Dien's Arena Magic

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Dimensional Chaos

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End of the World

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Magical War

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Mental Magic

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One Deck

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Split Card

Solitaire Variants

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Aaron's Solitaire

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Balance of Power

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Deck Tester

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Deep IQ

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Demolition

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Erewhon's Solitaire

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Fortress

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Hunsberger's Solitaire

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Mana Maze Solitaire

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Mountain Magic

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Solitaire 

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Wipe Out

Tactical Variants

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Battle Field

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Besieged

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Castle

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Frontier Magic

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Magic: the Board Game

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Magic: the War Game

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Stratego Magic

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Tactical Magic

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Territory Magic

Other Variants

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Adventure

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Mageopoly

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Magic: the Ascension

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Magic: the Chessing

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Magic: the Conquest

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Magic: the RPG v2.0

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War of Dominia

 

 

Legendary Summit

Creator: Torae_7  (www.mtgnews.com)

A Deck for the Chameleon Magic Variant

Notes from the creator: 

General Idea: Meet the legends  Sit back, build up mana, help people out a bit (maybe) then drop a wake and go nuts. Just be careful of mana burn from Wake. It can get tricky. Hint - you find and play Sliver Queen and Cromat the same turn
Card by Card
Captain Sisay: I hear being able to get your legends on demand is good
Sliver Queen: mmmm...tokeny goodness. Also a 7/7 beatstick on her own right.
Cromat: A mini "Jack of all Trades" in a sense, plus a 5/5 body to boot.
Treva, the Renewer: Life is good, especially when people start gunning for you. Combos well with Rith.
Dromar, the Banisher: Another "good when they come for you" creature. Send whole armies of enemy saprolings or other tokens to oblivion.
Crosis, the Purger: Serious potential to totally destroy a hand here. 'Nuff said, methinks.
Darigaaz, the Igniter: Like Crosis, except serious potential for damage.
Rith, the Awakener: Makes lots of little guys when he deals his 6 damage. Nice, eh?
Lord of Tresserhorn: Combos well with Rith's tokens, he's BIG, cheap, and regenerates. Good deal.
Rubinia Soulsinger: Steal your opponents best creature.
Selenia, Dark Angel: If you have a bit of life to spare, she quickly becomes annoying when people try to kill her. Annoying for them, that is.
Tsabo Tavoc: Big first striking beast, plus kills enemy legends with ease. Also has the bonus of eliminating and of your OWN legends that have negative enchantments on them, or that get stolen in some manner.
Vhati il-Dal: Makes things small. That's what he's here for.
Xira Arien: She's a legend, she's underused, and she draws a card! Sweet!

Other Spells
Mirari's Wake: The fuel of the deck. Drop one to REALLY start going off.
Eldamari's Call: More searching ability on demand.
Last Stand: Nice, big effect that just fits well into the deck. Very well, in fact.
Fiery Justice: Too good to pass up for multiplayer. Offers a bit of a diplomatic toy early on.
Hero's Reunion: Gains life. Which is good. Also is another diplomatic toy.
Barrin's Spite: Eliminates two pesky creatures with a single spell. I hear that's some good.
Cauldron Dance: Offers some very, very rude tricks. 'Nuff said about that