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Chess
Rules
Standard
Magic the Gathering Rules apply.
Deck
Construction
All decks are must
be constructed of two colors. Each color will be divided into two sides:
the King’s side and the Queen’s side. For each side you will have 8
creatures that must meet certain qualifications (see below). You will also
have 22 other cards and 24+ basic lands. They are as follows:
King’s
Side |
Queen’s
Side |
King |
Queen |
Bishop |
Bishop |
Knight |
Knight |
Rook |
Rook |
4
Pawns |
4
Pawns |
King’s
Wizard |
Queen’s
Artifact |
Also
in the deck you will have 18 Non-Creature Cards and 24+ lands.
Qualifications for each card:
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King
or Queen: Must be a
non-wall creature with a casting cost of 5 or more. A Legend is
recommended but not required. (Morphling,
Fallen
Angel, Serra
Angel)
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Bishop: Must be a non-wall
creature with power equal to or greater then its toughness. Must have
a power greater then the Knight of its color. (Force
of Nature, Skizzik,
Drifting
Djinn)
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Knight:
Must be a non-wall creature with combined power and toughness equal to
6 or less. The knight must also have one of the following combat
abilities: Banding, First Strike, Flanking, Flying, Haste, Protection,
Rampage, Shadow, or Trample. It also must have a power greater then
the pawn of its color. (Black
Knight, Soltari
Priest, Shivan
Raptor)
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Rook:
Must be a Wall. (Wall
of Nets, Wall
of Ice, Fog
Bank)
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Pawn:
Must have a casting cost of 3 or less. It must also have a combined
power and toughness of 3 or less. Power and/or toughness cannot be
“inflatable”. It cannot have a tapping ability other than one that
provides mana of the King or Queen’s Color only. If the pawn has not
special abilities (i.e. just a vanilla creature), then its combined
power and toughness can be 4 or less and there is no restriction on
casting cost. All pawns for each side must be the same card. (Tundra
Wolves, Llanowar
Elves, Nightscape
Familiar)
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King’s
Wizard: Must be a creature
of the King and/or Queen’s color. This is the only gold color
creature that you can have in your deck. The wizard must have an
ability that requires tapping as part of the activation cost. This
creature may never attack or block unless forced to by a spell or
ability. The power and toughness may not be greater then 4/4. (Tradewind
Rider, Royal
Assassin, Goblin
Wizard)
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Queen’s
Artifact: Can be any
non-creature artifact. If it produces mana it may only be of the King
and/or Queen’s color or colorless mana. (Cursed
Scroll, Urza’s
Blueprints, Forcefield)
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18
Non-Creature Cards: These
18 cards must be from the King and/or Queen’s colors. You may not
have more then 2 copies of any card in your deck other then your
pawns.
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24+
Lands: All land cards in
your deck must produce mana of the color of your King and/or Queen if
they produce colored mana. This means that you can play land that
produces colorless mana. You may have up to 4 non-basic lands in your
deck but only one copy of each. You may also include a Legendary Land.
This land does not count toward your 4 non-basic lands but may not be
a copy of any of them. You may have any number of basic land in your
deck.
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Sideboard
There
is no Sideboard for this game variant.
Banned
& Restricted List
Banned
Any card that does
any of the following:
When playing this
variant it is usually decided what type you will be playing. So if playing
Type 1, Type 1.5, Type 2, or Extended Chess then, follow that format’s
Banned and Restricted List in addition to this list.
Errata
Use
the following errata when playing this variant:
All
Legendary cards lose their legendary status (i.e. there can be two of
the same legends in play at the same time).
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All
Pawns have the following errata:
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All
pawns have haste.
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All
pawns have the text “at the beginning of your upkeep, you may
remove this card form the game to put a creature card, of the same
color, from the graveyard into play TAPPED. You may not put the King
into play this way.”
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All
Rooks have the following errata:
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All
Rooks have the text “Castling
(at the beginning of your upkeep, you may return this card to your
hand and put a King or Queen, of the same color, into play TAPPED
from your hand. You may only use the Castling ability once per game.)”
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All
Kings have the following errata:
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All
Kings have the text “Castling
(at the beginning of
your upkeep, you may return this card to your hand and put a Rook,
of the same color, into play TAPPED from your hand. You may only use
the Castling ability once per game.)
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All
Kings have the text “When ~This~ card is put into a graveyard from
play, lose half of your life rounded down.”
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All
of the King’s creatures have the following errata:
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All
of the King’s creatures have the text “Sacrifice the Queen, T:
Counter target spell or effect that would cause the King to leave
play”
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Mulligan
Rules
Standard
“Paris” Mulligan is used for this variant.
Before each game
begins, a player may, for any reason, reshuffle and redraw his hand,
drawing one less card. This may be repeated as often as the player wishes,
until he has no cards left in his hand. After the participant, who plays
first, mulligans as often as he likes, the decision of whether to mulligan
passes to the other player. Once a player passes the opportunity to
mulligan, that player may not change his mind.
History
This
variant originally came from the duelist #4. It has been updated and
modified from its original form.
Deck
Examples
Flying High
This Might Hurt...
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