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Constructed Variants

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237 Magic

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5-Color

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ABC Magic

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Battle of the 2's

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Block Party

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BYOB

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Building Draft

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Building Sealed

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Chameleon

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Chess

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Colored Life

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Creaturefest

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Deck Points

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Effects Magic

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Elder Legend Dragon Wars

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Gauntlet

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Godzilla

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Highlander

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Highlander, Extensive

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Highlander, Over Extensive

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King's Magic

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Legend of the Five Colors

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Legend's Magic

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Pauper's Magic

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Race Wars

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Rainbow Stairwell

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Rated One Star

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Scavenger Hunt

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Spy Constructed

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Squandered Magic

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Star

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Star, 2 Color

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Type B

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Vanilla Wars

Limited Variants

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Auction Draft

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Auction Draft, Silent

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Back Draft

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Booster Draft

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Double Draft

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Duplicate Limited

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Duplicate Magic

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Fixed Deck

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Grand Master

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Mini Master

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Monte Carlo Draft

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Pack Game

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Quest for the Mirari

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Rochester, Two Player

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Rochester, Two Player Blind

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Rotisserie Draft

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Soloman Draft

Both Variants

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Allies: Teamwork & Betrayal

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Apex Man

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Assassins

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Blitz

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Blitz, Super

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Blitzkrieg

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Bullseye

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Chaos

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Contract Magic

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Cutthroat

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Diving Intervention

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Don't Settle for Less

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Dreams & Nightmares

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Emperor

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Fish Fiddling

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Five Player Collapse

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Free for All

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Gambling Magic

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Hat

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High Life w/No Mana

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Highest Life

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Imperfect Summoning

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Iron Mage

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Iron Man

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It

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Kangaroo Court

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Kill the Man with the Ball

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Liar's Damage

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Lich War

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Magic Combat with Dice

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Magic Tech

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Magic: the Eternal Struggle

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Melee

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Melee, Grand

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Midnight Magic

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Musical Chairs

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Negative Life

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No Land Magic

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RandoMagic

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Real Magic

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Rotate

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Shifter Magic

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Siege

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Slaves

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Slot Magic

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Tag Team

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Teams

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Tug of War

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Two Headed Giant

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Vanguard

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Wheel of Fortune

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Zero Sum

Shared Deck Variants

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Arena Magic

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Central Deck

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Deck of Effects

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Dien's Arena Magic

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Dimensional Chaos

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End of the World

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Magical War

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Mental Magic

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One Deck

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Split Card

Solitaire Variants

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Aaron's Solitaire

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Balance of Power

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Deck Tester

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Deep IQ

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Demolition

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Erewhon's Solitaire

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Fortress

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Hunsberger's Solitaire

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Mana Maze Solitaire

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Mountain Magic

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Solitaire 

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Wipe Out

Tactical Variants

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Battle Field

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Besieged

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Castle

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Frontier Magic

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Magic: the Board Game

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Magic: the War Game

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Stratego Magic

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Tactical Magic

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Territory Magic

Other Variants

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Adventure

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Mageopoly

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Magic: the Ascension

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Magic: the Chessing

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Magic: the Conquest

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Magic: the RPG v2.0

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War of Dominia

 

Race Wars

Rules

Standard Magic: the Gathering Rules apply.

Deck Construction

Each player will construct a 60 card minimum deck. 50% of the deck must be creature cards. You need to pick 1-2 races as your deck theme. Creature types must be divided equally. If you play 1 race in a 60-card deck then 30 cards must be creatures, 2 races then 15 creature from each race. You can only play up to 2 races.

 Mixed creature types can be used of either race. For example Goblin Legionnaire is a “Goblin Soldier.” It can be used in a goblin deck or a soldier deck. He does not have to go into an actual “Goblin and Soldier” deck, if he does, you can count him as either a goblin or a soldier when adding up the 15/15-race count.

“Lords” are considered “Honorary” (race). For example, Lord of the Dead is considered an “honorary” zombie, and thus allowed in the zombie decks. You cannot have a creature outside of your race that chooses a creature type.  For example Brass Herald can only be played in a Golem Deck. Artifact Creatures cannot be used as a race. You can play some of the artifacts in a normal deck. For example you can use Draco in a dragon deck or Wall of Spears in a wall deck.

Non-Creature token generators must match the decks creature type. For example Call of the Herd can be used in an elephant deck. Beast Attack in a beast deck. Goblin Trenches in either a goblin or soldier deck. These cards DO NOT count toward your 50% minimum.

Sideboard

There is no sideboard for this variant.

 Banned & Restricted List

Banned

All Mercenaries All Rebels All Slivers An-Zerrin Ruins
Arena of the Ancients Engineered Plague Extinction Outbreak
Patron Wizard* Tivadar’s Crusade Tsabos Decree  

Mercenaries, Rebels, and Sliver are banned because they are too powerful in this variant. You can use them if your tournament organizer approves the use of them.

*Patron Wizard is banned in type 2 only because it is too powerful in that format.

Generally any card that can target creature type are banned it this variant.

When playing this variant it is usually decided what Type you will be playing. So, if you are playing Type 1, Type 1.5, Type 2, or Extended Race Wars then follow that format’s Banned and Restricted List in addition to this list.

Mulligan Rules

Standard “Paris” Mulligan is used for this variant.

Before each game begins, a player may, for any reason, reshuffle and redraw his hand, drawing one less card. This may be repeated as often as the player wishes, until he has no cards left in his hand. After the participant, who plays first, mulligans as often as he likes, the decision of whether to mulligan passes to the other player. Once a player passes the opportunity to mulligan, that player may not change his mind.

History

I received this variant from www.grimmoire.com